Class Sampler

Definition

Namespace:
Tizen.NUI
Assembly:
Tizen.NUI.dll
API Level:
3

Sampler is a handle to an object that can be used to provide the sampling parameters to sample textures.

C#
Copy
public class Sampler : BaseHandle, INotifyPropertyChanged, IDynamicResourceHandler, IElement, INameScope, IElementController, IDisposable
Inheritance
System.Object
Tizen.NUI.Binding.Element
Sampler
Implements
System.ComponentModel.INotifyPropertyChanged
System.IDisposable

Constructors

View Source

Sampler()

Create an instance of Sampler.

Declaration
C#
Copy
public Sampler()
API Level: 3

Methods

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SetFilterMode(FilterModeType, FilterModeType)

Sets the filter modes for this sampler.

Declaration
C#
Copy
public void SetFilterMode(FilterModeType minFilter, FilterModeType magFilter)
Parameters
Type Name Description
FilterModeType minFilter

The minification filter that will be used.

FilterModeType magFilter

The magnification filter that will be used.

API Level: 3
View Source

SetWrapMode(WrapModeType, WrapModeType)

Sets the wrap modes for this sampler.

Declaration
C#
Copy
public void SetWrapMode(WrapModeType uWrap, WrapModeType vWrap)
Parameters
Type Name Description
WrapModeType uWrap

Wrap mode for u coordinates.

WrapModeType vWrap

Wrap mode for v coordinates.

API Level: 3
View Source

SetWrapMode(WrapModeType, WrapModeType, WrapModeType)

Sets the wrap modes for this sampler.

Declaration
C#
Copy
public void SetWrapMode(WrapModeType rWrap, WrapModeType sWrap, WrapModeType tWrap)
Parameters
Type Name Description
WrapModeType rWrap

Wrap mode for the x direction.

WrapModeType sWrap

Wrap mode for the y direction.

WrapModeType tWrap

Wrap mode for the z direction.

API Level: 3

Implements

System.ComponentModel.INotifyPropertyChanged
System.IDisposable