Class TextureSet
Definition
- Namespace:
- Tizen.NUI
- Assembly:
- Tizen.NUI.dll
- API Level:
- 3
TextureSet is a handle to an object that specifies the set of images used as textures by a renderer.
The images have to be ordered in the same order they are declared in the shader.
C#Copypublic class TextureSet : BaseHandle, IDynamicResourceHandler, IElement, INameScope, IElementController, System.IDisposable
- Inheritance
- Implements
Constructors
Declaration
C#Copypublic TextureSet()
API Level: 3
Methods
Declaration
C#Copypublic Sampler GetSampler(uint index)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | The position in the texture set of the image. |
Returns
Type | Description |
---|---|
Sampler | A handle to the sampler at the specified position. |
API Level: 3
Declaration
C#Copypublic Texture GetTexture(uint index)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | The position in the texture set of the image. |
Returns
Type | Description |
---|---|
Texture | A handle to the image at the specified position. |
API Level: 3
Declaration
C#Copypublic uint GetTextureCount()
Returns
Type | Description |
---|---|
UInt32 | The number of textures in the TextureSet. |
API Level: 3
Declaration
C#Copyprotected override void ReleaseSwigCPtr(Runtime.InteropServices.HandleRef swigCPtr)
Parameters
Type | Name | Description |
---|---|---|
Tizen.System.Runtime.InteropServices.HandleRef | swigCPtr |
Overrides
View Source
SetSampler(UInt32, Sampler)
Sets the sampler to be used by the image at position "index".
Declaration
C#Copypublic void SetSampler(uint index, Sampler sampler)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | The position in the texture set of the image. |
Sampler | sampler | The sampler to use. |
API Level: 3
Declaration
C#Copypublic void SetTexture(uint index, Texture texture)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | The position in the texture set of the texture. |
Texture | texture | The texture. |