Class PropertyNotifySignal
Definition
- Assembly:
- Tizen.NUI.dll
Signal connection class for PropertyNotification
C#Copypublic class PropertyNotifySignal : IDisposable
- Inheritance
-
objectPropertyNotifySignal
- Implements
-
System.IDisposable
Constructors
Declaration
C#Copypublic PropertyNotifySignal()
Fields
Declaration
C#Copyprotected bool disposed
Field Value
| Type | Description |
|---|---|
| bool |
Declaration
C#Copyprotected bool swigCMemOwn
Field Value
| Type | Description |
|---|---|
| bool |
Methods
Declaration
C#Copypublic void Connect(Delegate func)
Parameters
| Type | Name | Description |
|---|---|---|
| Tizen.System.Delegate | func | The function to connect |
Declaration
C#Copypublic void Disconnect(Delegate func)
Parameters
| Type | Name | Description |
|---|---|---|
| Tizen.System.Delegate | func | The function to disconnect. |
Declaration
C#Copypublic void Dispose()
Declaration
C#Copyprotected virtual void Dispose(DisposeTypes type)
Parameters
| Type | Name | Description |
|---|---|---|
| DisposeTypes | type | The dispose type. |
Declaration
C#Copypublic void Emit(PropertyNotification arg)
Parameters
| Type | Name | Description |
|---|---|---|
| PropertyNotification | arg | The first value to pass to callbacks. |
Declaration
C#Copypublic bool Empty()
Returns
| Type | Description |
|---|---|
| bool | True if there are any slots connected to the signal. |
Declaration
C#Copyprotected ~PropertyNotifySignal()
Declaration
C#Copypublic uint GetConnectionCount()
Returns
| Type | Description |
|---|---|
| uint | The number of slots connected to this signal |
Implements
System.IDisposable