Class PropertyNotifySignal
Definition
- Namespace:
- Tizen.NUI
- Assembly:
- Tizen.NUI.dll
- API Level:
- 4
Signal connection class for PropertyNotification
C#Copypublic class PropertyNotifySignal : IDisposable
- Inheritance
-
PropertyNotifySignal
- Implements
-
System.IDisposable
Constructors
Declaration
C#Copypublic PropertyNotifySignal()
API Level: 4
Fields
Declaration
C#Copyprotected bool disposed
Field Value
Type | Description |
---|---|
Boolean |
API Level: 4
Declaration
C#Copyprotected bool swigCMemOwn
Field Value
Type | Description |
---|---|
Boolean |
API Level: 4
Methods
Declaration
C#Copypublic void Connect(Delegate func)
Parameters
Type | Name | Description |
---|---|---|
Tizen.System.Delegate | func | The function to connect |
API Level: 4
Declaration
C#Copypublic void Disconnect(Delegate func)
Parameters
Type | Name | Description |
---|---|---|
Tizen.System.Delegate | func | The function to disconnect. |
API Level: 4
Declaration
C#Copypublic void Dispose()
API Level: 4
Declaration
C#Copyprotected virtual void Dispose(DisposeTypes type)
Parameters
Type | Name | Description |
---|---|---|
DisposeTypes | type | The dispose type. |
API Level: 4
Declaration
C#Copypublic void Emit(PropertyNotification arg)
Parameters
Type | Name | Description |
---|---|---|
PropertyNotification | arg | The first value to pass to callbacks. |
API Level: 4
Declaration
C#Copypublic bool Empty()
Returns
Type | Description |
---|---|
Boolean | True if there are any slots connected to the signal. |
API Level: 4
Declaration
C#Copyprotected void Finalize()
API Level: 3
Declaration
C#Copypublic uint GetConnectionCount()
Returns
Type | Description |
---|---|
System.UInt32 | The number of slots connected to this signal |
API Level: 4
Implements
System.IDisposable