Struct PlayerBufferingTime
Definition
- Namespace:
- Tizen.Multimedia
- Assembly:
- Tizen.Multimedia.MediaPlayer.dll
- API Level:
- 5
Represents properties for streaming buffering time.
C#Copypublic struct PlayerBufferingTime
Constructors
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PlayerBufferingTime(Int32, Int32)
Initializes a new instance of the PlayerBufferingTime struct.
Declaration
C#Copypublic PlayerBufferingTime(int preBufferMillisecond, int reBufferMillisecond)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | preBufferMillisecond | A duration of buffering data that must be prerolled to start playback. |
System.Int32 | reBufferMillisecond | A duration of buffering data that must be prerolled to resume playback if player is paused for buffering internally. |
API Level: 5
Properties
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PreBufferMillisecond
Gets or sets the duration of buffering data that must be prerolled to start playback.
Declaration
C#Copypublic int PreBufferMillisecond { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
API Level: 5
View Source
ReBufferMillisecond
Gets or sets the duration of buffering data that must be prerolled to resume playback if player enters pause state for buffering.
Declaration
C#Copypublic int ReBufferMillisecond { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |