Class AnimationView

Definition

Namespace:
ElmSharp
Assembly:
ElmSharp.dll

The AnimationView is designed to show and play animation of vector graphics based content. Currently ElmSharp AnimationView is supporting only json format (known for Lottie file as well).

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[Obsolete("This has been deprecated in API12")] public class AnimationView : EvasObject
Inheritance
object
AnimationView

Constructors

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AnimationView(EvasObject)

Creates and initializes a new instance of the AnimationView class.

Declaration
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[Obsolete("This has been deprecated in API12")] public AnimationView(EvasObject parent)
Parameters
Type Name Description
EvasObject parent

The parent is a given container, which will be attached by AnimationView as a child. It's EvasObject type.

Properties

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AutoPlay

Sets or gets whether to play animation automatically. If AutoPlay is true, animation will be started when it's readied. The condition of AutoPlay is when AnimationView opened file successfully, yet to play it plus when the object is visible. If AnimationView is disabled, invisible, it turns to pause state then resume animation when it's visible again. This AutoPlay will be only affected to the next animation source. So must be called before SetAnimation()

Declaration
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[Obsolete("This has been deprecated in API12")] public bool AutoPlay { get; set; }
Property Value
Type Description
bool
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AutoRepeat

Sets or gets whether to turn on/off animation looping. If AutoRepeat is true, it repeats animation when animation frame is reached to end. This AutoRepeat mode is valid to both Play and ReversePlay cases.

Declaration
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[Obsolete("This has been deprecated in API12")] public bool AutoRepeat { get; set; }
Property Value
Type Description
bool
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DefaultSize

Get the default view size that specified from vector resource.

Declaration
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[Obsolete("This has been deprecated in API12")] public Size DefaultSize { get; }
Property Value
Type Description
Size
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DurationTime

Get the duration of animation in seconds.

Declaration
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[Obsolete("This has been deprecated in API12")] public double DurationTime { get; }
Property Value
Type Description
double
Remarks

Returns total duration time of current animation in the seconds. If current animation source isn't animatable, it returns zero.

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Frame

Sets or gets current frame position of animation view. The range of frame is from 0 to FrameCount - 1

Declaration
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[Obsolete("This has been deprecated in API12")] public int Frame { get; set; }
Property Value
Type Description
int
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FrameCount

Get the index of end frame of the AnimationView, if it's animated.

Declaration
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[Obsolete("This has been deprecated in API12")] public int FrameCount { get; }
Property Value
Type Description
int
Remarks

Frame number starts with 0.

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IsReversedPlaying

Get the status whether current animation is on playing forward or backward.

Declaration
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[Obsolete("This has been deprecated in API12")] public bool IsReversedPlaying { get; }
Property Value
Type Description
bool
Remarks

If AnimationView is not on playing, it will return False.

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MaxFrame

Sets or Gets the last frame of the play

Declaration
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[Obsolete("This has been deprecated in API12")] public int MaxFrame { get; set; }
Property Value
Type Description
int
Remarks

Default value is FrameCount -1.

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MaxProgress

Sets or Gets the last progress of the play

Declaration
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[Obsolete("This has been deprecated in API12")] public double MaxProgress { get; set; }
Property Value
Type Description
double
Remarks

Default value is 1.

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MinFrame

Sets or Gets the start frame of the play

Declaration
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[Obsolete("This has been deprecated in API12")] public int MinFrame { get; set; }
Property Value
Type Description
int
Remarks

Default value is 0.

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MinProgress

Sets or Gets the start progress of the play

Declaration
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[Obsolete("This has been deprecated in API12")] public double MinProgress { get; set; }
Property Value
Type Description
double
Remarks

Default value is 0.

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Progress

Sets or gets current progress position of animation view. When you required to jump on a certain progress instantly, you can change current position by using this property The range of progress is 0 ~ 1.

Declaration
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[Obsolete("This has been deprecated in API12")] public double Progress { get; set; }
Property Value
Type Description
double
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Speed

Sets or gets the animation speed. Control animation speed by multiplying Speed value. If you want to play animation double-time faster, you can give Speed 2. If you want to play animation double-time slower, you can give Speed 0.5. Speed must be greater than zero.

Declaration
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[Obsolete("This has been deprecated in API12")] public double Speed { get; set; }
Property Value
Type Description
double
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State

Get current animation view state.

Declaration
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[Obsolete("This has been deprecated in API12")] public AnimationViewState State { get; }
Property Value
Type Description
AnimationViewState

Methods

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CreateHandle(EvasObject)

Creates a AnimationView handle.

Declaration
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[Obsolete("This has been deprecated in API12")] protected override IntPtr CreateHandle(EvasObject parent)
Parameters
Type Name Description
EvasObject parent

Parent EvasObject.

Returns
Type Description
System.IntPtr

Handle IntPtr.

Overrides
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Pause()

Pause current animation instantly. Once animation is paused, animation view must get resume to play continue again. Animation must be on playing or playing back status.

Declaration
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[Obsolete("This has been deprecated in API12")] public void Pause()
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Play()

Play animation one time instantly when it's available. If current keyframe is on a certain position by playing reverse, this will play forward from there. Play request will be ignored if animation source is not set yet or animation is paused state or it's already on playing.

Declaration
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[Obsolete("This has been deprecated in API12")] public void Play()
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Play(bool)

Play animation one time instantly when it's available. If current keyframe is on a certain position by playing reverse and isReverse is ture, this will play forward from there. And if current keyframe is on a certain position by playing and isReverse is false, this will play backward from there. Play request will be ignored if animation source is not set yet or animation is paused state or it's already on playing.

Declaration
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[Obsolete("This has been deprecated in API12")] public void Play(bool isReverse)
Parameters
Type Name Description
bool isReverse

Whether the animation play or reverse play.

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Resume()

Resume paused animation to continue animation.

Declaration
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[Obsolete("This has been deprecated in API12")] public void Resume()
Remarks

This resume must be called on animation paused status.

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SetAnimation(string)

Sets the animation source file.

Declaration
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[Obsolete("This has been deprecated in API12")] public void SetAnimation(string file)
Parameters
Type Name Description
string file

The animation file path.

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Stop()

Stop playing animation. Stop animation instatly regardless of it's status and reset to show first frame of animation.Even though current animation is paused, the animation status will be stopped.

Declaration
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[Obsolete("This has been deprecated in API12")] public void Stop()

Events

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Finished

It occurs when the animation is just finished.

Declaration
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[Obsolete("This has been deprecated in API12")] public event EventHandler Finished
Event Type
Type Description
System.EventHandler
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Paused

It occurs when the animation is just paused.

Declaration
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[Obsolete("This has been deprecated in API12")] public event EventHandler Paused
Event Type
Type Description
System.EventHandler
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Repeated

It occurs when the animation is just repeated.

Declaration
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[Obsolete("This has been deprecated in API12")] public event EventHandler Repeated
Event Type
Type Description
System.EventHandler
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Resumed

It occurs when the animation is just resumed.

Declaration
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[Obsolete("This has been deprecated in API12")] public event EventHandler Resumed
Event Type
Type Description
System.EventHandler
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Started

It occurs when the animation is just started.

Declaration
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[Obsolete("This has been deprecated in API12")] public event EventHandler Started
Event Type
Type Description
System.EventHandler
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Stopped

It occurs when the animation is just stopped.

Declaration
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[Obsolete("This has been deprecated in API12")] public event EventHandler Stopped
Event Type
Type Description
System.EventHandler
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Updated

It occurs when the animation is updated to the next frame.

Declaration
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[Obsolete("This has been deprecated in API12")] public event EventHandler Updated
Event Type
Type Description
System.EventHandler

Extension Methods