Class Shape

Definition

Namespace:
Tizen.NUI.BaseComponents.VectorGraphics
Assembly:
Tizen.NUI.dll

Shape is a command list for drawing one shape groups It has own path data and properties for sync/asynchronous drawing

C#
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public class Shape : Drawable, INotifyPropertyChanged, IDisposable
Inheritance
object
Tizen.NUI.Binding.Element
Shape
Implements
System.ComponentModel.INotifyPropertyChanged
System.IDisposable

Constructors

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Shape()

Creates an initialized Shape. This constructor initializes a new instance of the Shape class.

Declaration
C#
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public Shape()

Properties

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FillColor

The color to use for filling the path.

Declaration
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public Color FillColor { get; set; }
Property Value
Type Description
Color
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FillGradient

The gradient to use for filling the path. Even if FillColor is set, Gradient setting takes precedence.

Declaration
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public Gradient FillGradient { get; set; }
Property Value
Type Description
Gradient
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FillRule

Gets or sets the fill rule type for the shape. The fill rule type which determines how the interior of a shape is determined.

Declaration
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public FillRuleType FillRule { get; set; }
Property Value
Type Description
FillRuleType
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StrokeCap

The cap style to use for stroking the path. The cap will be used for capping the end point of a open subpath.

Declaration
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public StrokeCapType StrokeCap { get; set; }
Property Value
Type Description
StrokeCapType
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StrokeColor

The color to use for stroking the path.

Declaration
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public Color StrokeColor { get; set; }
Property Value
Type Description
Color
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StrokeDash

The stroke dash pattern. The dash pattern is specified dash pattern.

Declaration
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public ReadOnlyCollection<float> StrokeDash { get; set; }
Property Value
Type Description
System.Collections.ObjectModel.ReadOnlyCollection<T><float>
Exceptions
Type Condition
System.ArgumentNullException

Thrown when value is null.

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StrokeGradient

The gradient to use for stroking the path. Even if StrokeColor is set, Gradient setting takes precedence.

Declaration
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public Gradient StrokeGradient { get; set; }
Property Value
Type Description
Gradient
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StrokeJoin

The join style to use for stroking the path. The join style will be used for joining the two line segment while stroking the path.

Declaration
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public StrokeJoinType StrokeJoin { get; set; }
Property Value
Type Description
StrokeJoinType
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StrokeWidth

The stroke width to use for stroking the path.

Declaration
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public float StrokeWidth { get; set; }
Property Value
Type Description
float

Methods

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AddArc(float, float, float, float, float, bool)

Append the arcs.

Declaration
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public bool AddArc(float x, float y, float radius, float startAngle, float sweep, bool pie)
Parameters
Type Name Description
float x

X co-ordinate of end point of the arc.

float y

Y co-ordinate of end point of the arc.

float radius

Radius of arc

float startAngle

Start angle (in degrees) where the arc begins.

float sweep

The Angle measures how long the arc will be drawn.

bool pie

If True, the area is created by connecting start angle point and sweep angle point of the drawn arc. If false, it doesn't.

Returns
Type Description
bool

True when it's successful. False otherwise.

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AddCircle(float, float, float, float)

Append a circle with given center and x,y-axis radius

Declaration
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public bool AddCircle(float x, float y, float radiusX, float radiusY)
Parameters
Type Name Description
float x

X co-ordinate of the center of the circle.

float y

Y co-ordinate of the center of the circle.

float radiusX

X axis radius.

float radiusY

Y axis radius.

Returns
Type Description
bool

True when it's successful. False otherwise.

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AddCubicTo(float, float, float, float, float, float)

Adds a cubic Bezier curve between the current position and the given end point (lineEndPoint) using the control points specified by (controlPoint1), and (controlPoint2). After the path is drawn, the current position is updated to be at the end point of the path.

Declaration
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public bool AddCubicTo(float controlPoint1X, float controlPoint1Y, float controlPoint2X, float controlPoint2Y, float endPointX, float endPointY)
Parameters
Type Name Description
float controlPoint1X

X co-ordinate of 1st control point.

float controlPoint1Y

Y co-ordinate of 1st control point.

float controlPoint2X

X co-ordinate of 2nd control point.

float controlPoint2Y

Y co-ordinate of 2nd control point.

float endPointX

X co-ordinate of end point of the line.

float endPointY

Y co-ordinate of end point of the line.

Returns
Type Description
bool

True when it's successful. False otherwise.

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AddLineTo(float, float)

Adds a straight line from the current position to the given end point. After the line is drawn, the current position is updated to be at the end point of the line. If no current position present, it draws a line to itself, basically * a point.

Declaration
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public bool AddLineTo(float x, float y)
Parameters
Type Name Description
float x

X co-ordinate of end point of the line.

float y

Y co-ordinate of end point of the line.

Returns
Type Description
bool

True when it's successful. False otherwise.

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AddMoveTo(float, float)

Add a point that sets the given point as the current point, implicitly starting a new subpath and closing the previous one.

Declaration
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public bool AddMoveTo(float x, float y)
Parameters
Type Name Description
float x

X co-ordinate of the current point.

float y

Y co-ordinate of the current point.

Returns
Type Description
bool

True when it's successful. False otherwise.

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AddPath(PathCommands)

Appends a given sub-path to the path. The current point value is set to the last point from the sub-path. @note The interface is designed for optimal path setting if the caller has a completed path commands already.

Declaration
C#
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public void AddPath(PathCommands pathCommands)
Parameters
Type Name Description
PathCommands pathCommands

The command object that contain sub-path information. (This command information is copied internally.)

Exceptions
Type Condition
System.ArgumentNullException

Thrown when pathCommands is null.

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AddRect(float, float, float, float, float, float)

Append the given rectangle with rounded corner to the path. The roundedCorner arguments specify the radii of the ellipses defining the corners of the rounded rectangle.

roundedCorner are specified in terms of width and height respectively.

If roundedCorner's values are 0, then it will draw a rectangle without rounded corner.

Declaration
C#
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public bool AddRect(float x, float y, float width, float height, float roundedCornerX, float roundedCornerY)
Parameters
Type Name Description
float x

X co-ordinate of the rectangle.

float y

Y co-ordinate of the rectangle.

float width

Width of the rectangle.

float height

Height of the rectangle.

float roundedCornerX

The x radius of the rounded corner and should be in range [ 0 to w/2 ].

float roundedCornerY

The y radius of the rounded corner and should be in range [ 0 to w/2 ].

Returns
Type Description
bool

True when it's successful. False otherwise.

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Close()

Closes the current subpath by drawing a line to the beginning of the subpath, automatically starting a new path. The current point of the new path is (0, 0). If the subpath does not contain any points, this function does nothing.

Declaration
C#
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public bool Close()
Returns
Type Description
bool

True when it's successful. False otherwise.

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ResetPath()

Reset the added path(rect, circle, path, etc...) information. Color and Stroke information are keeped.

Declaration
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public bool ResetPath()
Returns
Type Description
bool

True when it's successful. False otherwise.

Implements

System.ComponentModel.INotifyPropertyChanged
System.IDisposable