Overview
The Multimedia defines APIs and interfaces that let an application integrate with audio, video, and image processing functions easily, including:
- Encoding and decoding images (Image Util and Video Util)
- Playing audios and videos from media files stored on a device or streaming over the network (Player)
- Getting meta-data from audio/video stream data (Audio I/O)
- Recording audios and videos (Recorder)
- Using the camera to display a live preview and capture a still image (Camera)
- Playing the tone(s) (Tone Player)
- Playing wave form audio file format (WAV Player)
- Managing audio output (Sound Manager)
- Accessing media codec (Media Codec)
- Managing media packet (Media Tool)
- Efficient 3D positional audio (OpenAL)
For more information on the Multimedia submodule features, see Multimedia Guide. For more information on the listed open source libraries, see the open source package page.