Tizen Native API
4.0
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This example will arrange rectangles of different sizes(and colors) in a table. While it's possible to create the same layout we are doing here by positioning each rectangle independently, using a table makes it a lot easier, since the table will control layout of all the objects, allowing you to move, resize or hide the entire table.
We'll start with creating the table, setting it to EVAS_OBJECT_TABLE_HOMOGENEOUS_NONE to have maximum flexibility and setting its padding to 0:
table = evas_object_table_add(d.evas); evas_object_table_homogeneous_set(table, EVAS_OBJECT_TABLE_HOMOGENEOUS_NONE); evas_object_table_padding_set(table, 0, 0); evas_object_resize(table, WIDTH, HEIGHT); evas_object_show(table);
We then create each rectangle and add it to the table:
rect = evas_object_rectangle_add(d.evas); evas_object_color_set(rect, 255, 0, 0, 255); evas_object_size_hint_min_set(rect, 100, 50); evas_object_show(rect); evas_object_table_pack(table, rect, 1, 1, 2, 1); rect = evas_object_rectangle_add(d.evas); evas_object_color_set(rect, 0, 255, 0, 255); evas_object_size_hint_min_set(rect, 50, 100); evas_object_show(rect); evas_object_table_pack(table, rect, 1, 2, 1, 2); rect = evas_object_rectangle_add(d.evas); evas_object_color_set(rect, 0, 0, 255, 255); evas_object_size_hint_min_set(rect, 50, 50); evas_object_show(rect); evas_object_table_pack(table, rect, 2, 2, 1, 1); rect = evas_object_rectangle_add(d.evas); evas_object_color_set(rect, 255, 255, 0, 255); evas_object_size_hint_min_set(rect, 50, 50); evas_object_show(rect); evas_object_table_pack(table, rect, 2, 3, 1, 1);
The full source for this example follow:
#ifdef HAVE_CONFIG_H #include "config.h" #endif #include <Ecore.h> #include <Ecore_Evas.h> #include <stdlib.h> #define WIDTH 100 #define HEIGHT 150 struct test_data { Ecore_Evas *ee; Evas *evas; Evas_Object *bg; }; static struct test_data d = {0}; static void _on_destroy(Ecore_Evas *ee EINA_UNUSED) { ecore_main_loop_quit(); } /* here just to keep our example's window size and background image's * size in synchrony */ static void _canvas_resize_cb(Ecore_Evas *ee) { int w, h; ecore_evas_geometry_get(ee, NULL, NULL, &w, &h); evas_object_resize(d.bg, w, h); } int main(void) { Evas_Object *table, *rect; if (!ecore_evas_init()) return EXIT_FAILURE; /* this will give you a window with an Evas canvas under the first * engine available */ d.ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL); if (!d.ee) goto error; ecore_evas_callback_destroy_set(d.ee, _on_destroy); ecore_evas_callback_resize_set(d.ee, _canvas_resize_cb); ecore_evas_show(d.ee); /* the canvas pointer, de facto */ d.evas = ecore_evas_get(d.ee); d.bg = evas_object_rectangle_add(d.evas); evas_object_color_set(d.bg, 255, 255, 255, 255); /* white bg */ evas_object_move(d.bg, 0, 0); /* at canvas' origin */ evas_object_resize(d.bg, WIDTH, HEIGHT); /* covers full canvas */ evas_object_show(d.bg); table = evas_object_table_add(d.evas); evas_object_table_homogeneous_set(table, EVAS_OBJECT_TABLE_HOMOGENEOUS_NONE); evas_object_table_padding_set(table, 0, 0); evas_object_resize(table, WIDTH, HEIGHT); evas_object_show(table); rect = evas_object_rectangle_add(d.evas); evas_object_color_set(rect, 255, 0, 0, 255); evas_object_size_hint_min_set(rect, 100, 50); evas_object_show(rect); evas_object_table_pack(table, rect, 1, 1, 2, 1); rect = evas_object_rectangle_add(d.evas); evas_object_color_set(rect, 0, 255, 0, 255); evas_object_size_hint_min_set(rect, 50, 100); evas_object_show(rect); evas_object_table_pack(table, rect, 1, 2, 1, 2); rect = evas_object_rectangle_add(d.evas); evas_object_color_set(rect, 0, 0, 255, 255); evas_object_size_hint_min_set(rect, 50, 50); evas_object_show(rect); evas_object_table_pack(table, rect, 2, 2, 1, 1); rect = evas_object_rectangle_add(d.evas); evas_object_color_set(rect, 255, 255, 0, 255); evas_object_size_hint_min_set(rect, 50, 50); evas_object_show(rect); evas_object_table_pack(table, rect, 2, 3, 1, 1); ecore_main_loop_begin(); ecore_evas_free(d.ee); ecore_evas_shutdown(); return 0; error: fprintf(stderr, "you got to have at least one evas engine built and linked" " up to ecore-evas for this example to run properly.\n"); ecore_evas_shutdown(); return -1; }