Class AudioPlayback

Definition

Namespace:
Tizen.Multimedia
Assembly:
Tizen.Multimedia.AudioIO.dll
API Level:
3

Provides the ability to directly manage the system audio output devices and play the PCM (pulse-code modulation) data.

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public class AudioPlayback : IDisposable
Inheritance
AudioPlayback

Constructors

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AudioPlayback(Int32, AudioChannel, AudioSampleType)

Initializes a new instance of the AudioPlayback class with the specified sample rate, channel, and sample type.

Declaration
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public AudioPlayback(int sampleRate, AudioChannel channel, AudioSampleType sampleType)
Parameters
Type Name Description
Int32 sampleRate

The audio sample rate (8000 ~ 192000Hz).

AudioChannel channel

The audio channel type.

AudioSampleType sampleType

The audio sample type.

API Level: 3

Fields

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MaxSampleRate

Specifies the maximum value allowed for the audio capture, in Hertz (Hz).

Declaration
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public static readonly int MaxSampleRate
Field Value
Type Description
Int32
See Also
API Level: 3
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MinSampleRate

Specifies the minimum value allowed for the audio capture, in Hertz (Hz).

Declaration
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public static readonly int MinSampleRate
Field Value
Type Description
Int32
See Also
API Level: 3

Properties

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Channel

Gets the channel type of the audio output data stream.

Declaration
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public AudioChannel Channel { get; }
Property Value
Type Description
AudioChannel
API Level: 3
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SampleRate

Gets the sample rate of the audio output data stream, in Hertz (Hz).

Declaration
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public int SampleRate { get; }
Property Value
Type Description
Int32
API Level: 3
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SampleType

Gets the sample type of the audio output data stream.

Declaration
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public AudioSampleType SampleType { get; }
Property Value
Type Description
AudioSampleType
API Level: 3
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StreamType

Gets the sound type supported by the audio output device.

Declaration
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public AudioStreamType StreamType { get; }
Property Value
Type Description
AudioStreamType
API Level: 3

Methods

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ApplyStreamPolicy(AudioStreamPolicy)

Applies the sound stream information to the AudioPlayback.

Declaration
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public void ApplyStreamPolicy(AudioStreamPolicy streamPolicy)
Parameters
Type Name Description
AudioStreamPolicy streamPolicy

The AudioStreamPolicy to apply for the AudioPlayback.

API Level: 3
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Dispose()

Releases all resources used by the AudioPlayback object.

Declaration
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public void Dispose()
API Level: 3
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Dispose(Boolean)

Releases the resources used by the AudioPlayback object.

Declaration
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protected virtual void Dispose(bool disposing)
Parameters
Type Name Description
Boolean disposing

true to release both managed and unmanaged resources; false to release only unmanaged resources.

API Level: 3
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Drain()

Drains the buffered audio data from the output stream. It blocks the calling thread until the drain of the stream buffer is complete, for example, at the end of playback.

Declaration
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public void Drain()
API Level: 3
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Finalize()

Finalizes an instance of the AudioPlayback class.

Declaration
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protected void Finalize()
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Flush()

Flushes and discards the buffered audio data from the output stream.

Declaration
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public void Flush()
API Level: 3
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GetBufferSize()

Gets the size allocated for the audio output buffer.

Declaration
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public int GetBufferSize()
Returns
Type Description
Int32
API Level: 3
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Pause()

Pauses feeding of the audio data to the device.

Declaration
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public void Pause()
Remarks

It has no effect if the current state is Paused.

See Also
API Level: 3
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Prepare()

Prepares the AudioPlayback.

Declaration
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public void Prepare()
Remarks

This must be called before Write(Byte[]).

See Also
API Level: 3
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Resume()

Resumes feeding of the audio data to the device.

Declaration
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public void Resume()
Remarks

It has no effect if the current state is Running.

See Also
API Level: 3
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Unprepare()

Unprepares the AudioPlayback.

Declaration
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public void Unprepare()
See Also
API Level: 3
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Write(Byte[])

Starts writing the audio data to the device.

Declaration
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public int Write(byte[] buffer)
Parameters
Type Name Description
Byte[] buffer

The buffer to write.

Returns
Type Description
Int32

The written size.

API Level: 3

Events

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BufferAvailable

Occurs when the audio playback data can be written.

Declaration
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public event EventHandler<AudioPlaybackBufferAvailableEventArgs> BufferAvailable
Event Type
Type Description
EventHandler<AudioPlaybackBufferAvailableEventArgs>
See Also
API Level: 3
View Source

StateChanged

Occurs when the state of the AudioPlayback is changed.

Declaration
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public event EventHandler<AudioIOStateChangedEventArgs> StateChanged
Event Type
Type Description
EventHandler<AudioIOStateChangedEventArgs>
API Level: 3

Extension Methods