Namespace Tizen.NUI.BaseComponents

Description

Classes

AccessibilityEvents

AccessibilityEvents is a collection of AccessibilityEvent's

AccessibilityRange

AccessibilityRange is used to store data related with Text.

AccessibilityStates

AccessibilityStates is a collection of AccessibilityState's

AnchorClickedEventArgs

AnchorClickedEventArgs is a class to record anchor click event arguments which will be sent to user.

AnimatedImageView

AnimatedImageView is a class for displaying Animated-GIF and Image-Array

AnimatedVectorImageView

AnimatedVectorImageView is a class for displaying a vector resource.

CameraView

CameraView is a view for camera preview.

ControlState

Class for describing the states of control. If a non-control view class would want to get the control state, please refer EnableControlState.

CustomView

CustomView provides some common functionality required by all views.

DirectRenderingGLView

DirectRenderingGLView allows drawing with OpenGL. You can render to a Window directly. DirectRenderingGLView creates a context.

DirectRenderingGLView.RenderCallbackInput

The parameter of the RenderFrame Callback. It has data to render directly.

EmbeddedItemInfo

Class with info of the embedded items layout.

FlexContainer

FlexContainer implements a subset of the flexbox spec (defined by W3C):https://www.w3.org/TR/css3-flexbox/
It aims at providing a more efficient way to layout, align, and distribute space among items in the container, even when their size is unknown or dynamic.
FlexContainer has the ability to alter the width and the height of its children (i.e., flex items) to fill the available space in the best possible way on different screen sizes.
FlexContainer can expand items to fill available free space, or shrink them to prevent overflow.

GestureInfoEventArgs

Accessibility gesture information event arguments.

GetDescriptionEventArgs

Accessibility description event arguments.

GetNameEventArgs

Accessibility name event arguments.

GLView

GLView allows drawing with OpenGL. GLView creates a context, a surface, and a render thread. The render thread invokes user's callbacks.

ImageView

ImageView is a class for displaying an image resource.
An instance of ImageView can be created using a URL or an image instance.

ImageView.ResourceReadyEventArgs

Event arguments of resource ready.

ImageViewStyle

The base class for Children attributes in Components.

InputFilteredEventArgs

InputFilteredEventArgs is a class to record input filter event arguments which will be sent to user.

LayoutParamPolicies

Layout policies to decide the size of View when the View is laid out in its parent View. LayoutParamPolicies.MatchParent and LayoutParamPolicies.WrapContent can be assigned to WidthSpecification and HeightSpecification.

LottieAnimationView

LottieAnimationView renders an animated vector image (Lottie file).

LottieFrameInfo

A class containing frame informations for a LottieAnimationView.

RendererParameters

Class with the text and style parameters to be rendered into a pixel buffer.

SafeNativePlayerHandle

Contains and encapsulates Native Player handle.

Scrollable

Base class for derived Scrollable that contains actors that can be scrolled manually (via touch) or automatically.

Scrollable.CompletedEventArgs

The scroll animation completed event arguments.

Scrollable.StartedEventArgs

The scroll animation started event arguments.

Scrollable.UpdatedEventArgs

The scrollable updated event arguments.

Selector<T>

The selector class is a collection of a ControlState and a T value pair.

SelectorExtensions

Extension class for Selector<T>.

SelectorItem<T>

The selector item class that stores a control state and a T value pair.

ShadowParameters

Class with the parameters needed to build a shadow for the given pixel buffer.

TableView

TableView is a layout container for aligning child actors in a grid like layout.
TableView constraints the X and the Y position and the width and the height of the child actors.
The Z position and depth are left intact so that the 3D model actors can also be laid out in a grid without loosing their depth scaling.

TableView.CellPosition

Class to specify the layout position for the child view.

TextEditor

A control which provides a multi-line editable text editor.

TextEditor.MaxLengthReachedEventArgs

The MaxLengthReached event arguments.

TextEditor.ScrollStateChangedEventArgs

Event arguments that passed via the ScrollStateChanged signal.

TextEditor.TextChangedEventArgs

Event arguments that passed via the TextChanged signal.

TextEditorStyle

The style class for TextEditor. This can decorate a TextEditor instance.

TextField

A control which provides a single line editable text field.

TextField.MaxLengthReachedEventArgs

The MaxLengthReached event arguments.

TextField.TextChangedEventArgs

The TextChanged event arguments.

TextFieldStyle

The base class for Children attributes in Components.

TextLabel

A control which renders a short text string.
Text labels are lightweight, non-editable, and do not respond to the user input.

TextLabelStyle

The base class for Children attributes in Components.

TextMapHelper

TextMapHelper converts PropertyMap to struct and struct to PropertyMap.

TriggerableSelector<T>

This will be attached to a View to detect ControlState change.

VideoView

VideoView is a control for video playback and display.

VideoView.FinishedEventArgs

Event arguments that passed via the finished signal.

View

View is the base class for all views.

View.ChildAddedEventArgs

Event argument passed through the ChildAdded event.

View.ChildRemovedEventArgs

Event argument passed through the ChildRemoved event.

View.ControlStateChangedEventArgs

The class represents the information of the situation where the View's control state changes.

View.HoverEventArgs

Event arguments that passed via the hover signal.

View.KeyEventArgs

Event arguments that passed via the KeyEvent signal.

View.LayoutDirectionChangedEventArgs

Event arguments of layout direction changed.

View.TouchEventArgs

Event arguments that passed via the touch signal.

View.VisibilityChangedEventArgs

Event arguments of visibility changed.

View.WheelEventArgs

Event arguments that passed via the wheel signal.

ViewStyle

The base class of style attributes for a view.

ViewStyleExtension

Extension methods for ViewStyle class.

VisualView

A visual view control if a user adds any visual to it.

WebView

WebView allows presenting content with embedded web browser, both local files and remote websites.

Structs

GestureInfoType

Gesture information type containing all values needed to AccessibilityDoGestureSignal.

Enums

AccessibilityCoordinateType

Accessibility coordinate type describing if coordinates are relative to screen or window

AccessibilityEvent

Enumeration of possible AT-SPI events.

AccessibilityGesture

Accessibility gesture types.

AccessibilityGestureState

The current state of gesture.

AccessibilityPropertyChangeEvent

Accessibility changed property.

AccessibilityReadingInfoTypes

Accessibility reading information types.

AccessibilityRelationType

The relation between accessible objects.

AccessibilityState

Enumeration of possible AT-SPI states for an object.

AccessibilityStatesNotifyMode

Notify mode for AccessibilityStates.

AccessibilityTextBoundary

Accessibility text boundary is used in text controls.

AnimatedImageView.StopBehaviorType

Enumeration for what to do when the animation is stopped.

AnimatedVectorImageView.AnimationStates

AnimationStates of animation.

AnimatedVectorImageView.EndActions

EndActions of animation.

AnimatedVectorImageView.RepeatModes

RepeatMode of animation.

DirectRenderingGLView.ColorFormat

Enumeration for the color format of the color buffer

FlexContainer.Alignment

Enumeration for the alignment of the flex items or lines when the items or lines do not use all the available space on the cross axis.

FlexContainer.ContentDirectionType

Enumeration for the primary direction in which content is ordered in the flex container and on which sides the ?�start??and ?�end??are.

FlexContainer.FlexDirectionType

Enumeration for the direction of the main axis in the flex container. This determines the direction that flex items are laid out in the flex container.

FlexContainer.Justification

Enumeration for the alignment of the flex items when the items do not use all available space on the main axis.

FlexContainer.WrapType

Enumeration for the wrap type of the flex container when there is no enough room for all the items on one flex line.

GLView.ColorFormat

Enumeration for the color format of the color buffer

ImageView.LoadingStatusType

Enumeration for LoadingStatus of image.

ImageView.MaskingModeType

Enumeration for MaskingMode of image.

LottieAnimationView.LoopingModeType

Enumeration for what looping mode is in.

LottieAnimationView.PlayStateType

Enumeration for what state the vector animation is in

LottieAnimationView.StopBehaviorType

Enumeration for what to do when the animation is stopped.

Role

The accessibility role.

TableView.LayoutPolicy

Enumeration for describing how the size of a row or column has been set.

View.FocusDirection

Describes the direction to move the focus towards.

View.States

Enumeration for describing the states of the view.

View.ViewAccessibilityMode

Accessibility mode for controlling View's Accessible implementation. It is only relevant when deriving custom controls from View directly, as classes derived from CustomView (or any of its subclasses) get the Custom mode by default.

ViewLayoutDirectionType

The View layout Direction type.

WebView.FindOption

Options for searching texts.

WebView.HitTestMode

Enumeration for mode of hit test.

Delegates

DirectRenderingGLView.GLInitializeDelegate

Type of callback to initialize OpenGLES.

DirectRenderingGLView.GLRenderFrameDelegate

Type of callback to render the frame with OpenGLES APIs. If the return value of this callback is not 0, the eglSwapBuffers() will be called.

DirectRenderingGLView.GLTerminateDelegate

Type of callback to clean up GL resource.

GLView.GLInitializeDelegate

Type of callback to initialize OpenGLES.

GLView.GLRenderFrameDelegate

Type of callback to render the frame with OpenGLES APIs. If the return value of this callback is not 0, the eglSwapBuffers() will be called.

GLView.GLTerminateDelegate

Type of callback to clean up GL resource.

GLView.ViewResizeDelegate

Type of resize callback

WebView.GeolocationPermissionCallback

The callback function that is invoked when geolocation permission is requested.

WebView.HitTestFinishedCallback

The callback function that is invoked when hit test is finished.

WebView.JavaScriptAlertCallback

The callback function that is invoked when the message is received from the script.

WebView.JavaScriptConfirmCallback

The callback function that is invoked when the message is received from the script.

WebView.JavaScriptMessageHandler

The callback function that is invoked when the message is received from the script.

WebView.JavaScriptPromptCallback

The callback function that is invoked when the message is received from the script.

WebView.PlainTextReceivedCallback

The callback function that is invoked when the plain text of the current page is received.

WebView.ScreenshotAcquiredCallback

The callback function that is invoked when screen shot is acquired asynchronously.

WebView.VideoPlayingCallback

The callback function that is invoked when video playing is checked asynchronously.