Class TransitionData

Definition

Namespace:
Tizen.NUI
Assembly:
Tizen.NUI.dll

This object translates data from a property array of maps into an array of animators. This is normally used when animating visuals.

C#
Copy
public class TransitionData : BaseHandle, INotifyPropertyChanged, IDisposable
Inheritance
object
Tizen.NUI.Binding.Element
TransitionData
Implements
System.ComponentModel.INotifyPropertyChanged
System.IDisposable

Constructors

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TransitionData(PropertyArray)

Create an instance of TransitionData.

Declaration
C#
Copy
public TransitionData(PropertyArray transition)
Parameters
Type Name Description
PropertyArray transition

The transition data to store (an array of maps of animators).

View Source

TransitionData(PropertyMap)

Create an instance of TransitionData.

Declaration
C#
Copy
public TransitionData(PropertyMap transition)
Parameters
Type Name Description
PropertyMap transition

The transition data to store (a single animator).

View Source

TransitionData(TransitionData)

Create an instance of TransitionData by copy constructor.

Declaration
C#
Copy
public TransitionData(TransitionData handle)
Parameters
Type Name Description
TransitionData handle

Handle to an object.

Methods

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Count()

returns the count of the individual property transitions stored within this handle.

Declaration
C#
Copy
public uint Count()
Returns
Type Description
uint

A handle to the image at the specified position.

View Source

GetAnimatorAt(uint)

returns the count of the individual property transitions stored within this handle.

Declaration
C#
Copy
public PropertyMap GetAnimatorAt(uint index)
Parameters
Type Name Description
uint index

The index of the animator.

Returns
Type Description
PropertyMap

A property map representing the animator.

Implements

System.ComponentModel.INotifyPropertyChanged
System.IDisposable