Class Timer

Definition

Namespace:
Tizen.NUI
Assembly:
Tizen.NUI.dll

Mechanism to issue simple periodic or one-shot events.
Timer is provided for application developers to be able to issue simple periodic or one-shot events. Please note that the timer callback functions should return as soon as possible because they block the next SignalTick. Please note that timer signals are not in sync with DALi's render timer.
This class is a handle class so it can be stack allocated and used as a member.

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public class Timer : BaseHandle, IDisposable
Inheritance
object
Timer
Implements
System.IDisposable

Constructors

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Timer(uint)

Creates a tick timer that emits periodic signal.

Declaration
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public Timer(uint milliSec)
Parameters
Type Name Description
uint milliSec

Interval in milliseconds.

Properties

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Interval

Gets/Sets the interval of the timer.

Declaration
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public uint Interval { get; set; }
Property Value
Type Description
uint
Remarks

For setter, this sets a new interval on the timer and starts the timer.
Cancels the previous timer.

Methods

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Dispose(DisposeTypes)

Dispose.

Declaration
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protected override void Dispose(DisposeTypes type)
Parameters
Type Name Description
DisposeTypes type
Overrides
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~Timer()

Declaration
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protected ~Timer()
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IsRunning()

Tells whether the timer is running.

Declaration
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public bool IsRunning()
Returns
Type Description
bool

Whether the timer is started or not.

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Start()

Starts the timer.
In case a timer is already running, its time is reset and the timer is restarted.

Declaration
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public void Start()
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Stop()

Stops the timer.

Declaration
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public void Stop()

Events

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Tick

@brief Event for the ticked signal, which can be used to subscribe or unsubscribe the event handler provided by the user. The ticked signal is emitted after specified time interval.

Declaration
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public event EventHandlerWithReturnType<object, Timer.TickEventArgs, bool> Tick
Event Type
Type Description
EventHandlerWithReturnType<object, Timer.TickEventArgs, bool>

Implements

System.IDisposable