Class TransitionData

Definition

Namespace:
Tizen.NUI
Assembly:
Tizen.NUI.dll

This object translates data from a property array of maps into an array of animators.

C#
Copy
public class TransitionData : BaseHandle, INotifyPropertyChanged, IDisposable
Inheritance
object
Tizen.NUI.Binding.BindableObject
Tizen.NUI.Binding.Element
TransitionData
Implements
System.ComponentModel.INotifyPropertyChanged
System.IDisposable

Constructors

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TransitionData(PropertyArray)

Create an instance of TransitionData.

Declaration
C#
Copy
public TransitionData(PropertyArray transition)
Parameters
Type Name Description
PropertyArray transition

The transition data to store (an array of maps of animators).

View Source

TransitionData(PropertyMap)

Create an instance of TransitionData.

Declaration
C#
Copy
public TransitionData(PropertyMap transition)
Parameters
Type Name Description
PropertyMap transition

The transition data to store (a single animator).

View Source

TransitionData(TransitionData)

Create an instance of TransitionData by copy constructor.

Declaration
C#
Copy
public TransitionData(TransitionData handle)
Parameters
Type Name Description
TransitionData handle

Handle to an object.

Methods

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Count()

returns the count of the individual property transitions stored within this handle.

Declaration
C#
Copy
public uint Count()
Returns
Type Description
uint

A handle to the image at the the specified position.

View Source

Dispose(DisposeTypes)

Dispose.

Declaration
C#
Copy
protected override void Dispose(DisposeTypes type)
Parameters
Type Name Description
DisposeTypes type

The dispose type

Overrides
View Source

GetAnimatorAt(uint)

returns the count of the individual property transitions stored within this handle.

Declaration
C#
Copy
public PropertyMap GetAnimatorAt(uint index)
Parameters
Type Name Description
uint index

The index of the animator.

Returns
Type Description
PropertyMap

A property map representing the animator.

Implements

System.ComponentModel.INotifyPropertyChanged
System.IDisposable