Tizen(Headed) Native API  6.5
Dali::Toolkit::Visual::Shader::Property Namespace Reference

Shader Property. More...

Enumerations

enum  
 The type of Shader. More...

Detailed Description

Shader Property.

Since:
3.0, DALi version 1.1.45

Enumeration Type Documentation

anonymous enum

The type of Shader.

Since:
3.0, DALi version 1.1.45
Enumerator:
VERTEX_SHADER 

The vertex shader.

Name "vertexShader", type Property::STRING or Property::ARRAY of Property::STRING. A Property::ARRAY of Property::STRING values can be used to split the shader string over multiple lines.

Since:
3.0, DALi version 1.1.45
Note:
Optional
If not supplied, the visual's already set vertex shader is used.
FRAGMENT_SHADER 

The fragment shader.

Name "fragmentShader", type Property::STRING or Property::ARRAY of Property::STRING. A Property::ARRAY of Property::STRING values can be used to split the shader string over multiple lines.

Since:
3.0, DALi version 1.1.45
Note:
Optional
If not supplied, the visual's already set fragment shader is used.
SUBDIVIDE_GRID_X 

How to subdivide the grid along the X-Axis.

Name "subdivideGridX", type Property::INTEGER.

Since:
3.0, DALi version 1.1.45
Note:
Optional
If not supplied, the default is 1.
Value should be greater than or equal to 1.
SUBDIVIDE_GRID_Y 

How to subdivide the grid along the Y-Axis.

Name "subdivideGridY", type Property::INTEGER.

Since:
3.0, DALi version 1.1.45
Note:
Optional
If not supplied, the default is 1.
Value should be greater than or equal to 1.
HINTS 

Hints for rendering.

Name "hints", type Dali::Shader::Hint (Property::INTEGER), Property::STRING or Property::ARRAY of Property::STRING.

Since:
3.0, DALi version 1.1.45
Note:
Optional
If not supplied, the default is Dali::Shader::Hint::NONE.