Tizen Native API  7.0

Here are grouped together functions used to create and manipulate image objects. They are available to whichever occasion one needs complex imagery on a GUI that could not be achieved by the other Evas' primitive object types, or to make image manipulations.

Evas will support whatever image file types it was compiled with support to (its image loaders) -- check your software packager for that information and see evas_object_image_extension_can_load_get().

Image object basics

The most common use of image objects -- to display an image on the canvas -- is achieved by a common function triplet:

 img = evas_object_image_add(canvas);
 evas_object_image_file_set(img, "path/to/img", NULL);
 evas_object_image_fill_set(img, 0, 0, w, h);

The first function, naturally, is creating the image object. Then, one must set a source file on it, so that it knows where to fetch image data from. Next, one must set how to fill the image object's area with that given pixel data. One could use just a sub-region of the original image or even have it tiled repeatedly on the image object. For the common case of having the whole source image to be displayed on the image object, stretched to the destination's size, there's also a function helper, to be used instead of evas_object_image_fill_set():

See those functions' documentation for more details.

Scale and resizing

Resizing of image objects will scale their respective source images to their areas, if they are set to "fill" the object's area (evas_object_image_filled_set()). If the user wants any control on the aspect ratio of an image for different sizes, he/she has to take care of that themselves. There are functions to make images to get loaded scaled (up or down) in memory, already, if the user is going to use them at pre-determined sizes and wants to save computations.

Evas has even a scale cache that will take care of caching scaled versions of images with more often usage/hits. Finally, one can have images being rescaled smoothly by Evas (more computationally expensive) or not.

Performance hints

When dealing with image objects, there are some tricks to boost the performance of your application, if it does intense image loading and/or manipulations, as in animations on a UI.

Load hints

In image viewer applications, for example, the user will be looking at a given image, at full size, and will desire that the navigation to the adjacent images on his/her album be fluid and fast. Thus, while displaying a given image, the program can be in the background loading the next and previous images already, so that displaying them in sequence is just a matter of repainting the screen (and not decoding image data).

Evas addresses this issue with image pre-loading. The code for the situation above would be something like the following:

If you're loading images that are too big, consider setting previously it's loading size to something smaller, in case you won't expose them in real size. It may speed up the loading considerably:

 //to load a scaled down version of the image in memory, if that's
 //the size you'll be displaying it anyway
 evas_object_image_load_scale_down_set(img, zoom);

 //optional: if you know you'll be showing a sub-set of the image's
 //pixels, you can avoid loading the complementary data
 evas_object_image_load_region_set(img, x, y, w, h);

Refer to Elementary's Photocam widget for a high level (smart) object that does lots of loading speed-ups for you.

Animation hints

If you want to animate image objects on a UI (what you'd get by concomitant usage of other libraries, like Ecore and Edje), there are also some tips on how to boost the performance of your application. If the animation involves resizing of an image (thus, re-scaling), you'd better turn off smooth scaling on it during the animation, turning it back on afterwards, for less computations. Also, in this case you'd better flag the image object in question not to cache scaled versions of it:

 evas_object_image_scale_hint_set(wd->img, EVAS_IMAGE_SCALE_HINT_DYNAMIC);

 // resizing takes place in between

 evas_object_image_scale_hint_set(wd->img, EVAS_IMAGE_SCALE_HINT_STATIC);

Finally, movement of opaque images through the canvas is less expensive than of translucid ones, because of blending computations.

Borders

Evas provides facilities for one to specify an image's region to be treated specially -- as "borders". This will make those regions be treated specially on resizing scales, by keeping their aspect. This makes setting frames around other objects on UIs easy. See the following figures for a visual explanation:

image-borders.png
border-effect.png

Manipulating pixels

Evas image objects can be used to manipulate raw pixels in many ways. The meaning of the data in the pixel arrays will depend on the image's color space, be warned (see next section). You can set your own data as an image's pixel data, fetch an image's pixel data for saving/altering, convert images between different color spaces and even advanced operations like setting a native surface as image objects' data.

Color spaces

Image objects may return or accept "image data" in multiple formats. This is based on the color space of an object. Here is a rundown on formats:

  • #EVAS_COLORSPACE_ARGB8888: This pixel format is a linear block of pixels, starting at the top-left row by row until the bottom right of the image or pixel region. All pixels are 32-bit unsigned int's with the high-byte being alpha and the low byte being blue in the format ARGB. Alpha may or may not be used by evas depending on the alpha flag of the image, but if not used, should be set to 0xff anyway.

    This colorspace uses premultiplied alpha. That means that R, G and B cannot exceed A in value. The conversion from non-premultiplied colorspace is:

    R = (r * a) / 255; G = (g * a) / 255; B = (b * a) / 255;

    So 50% transparent blue will be: 0x80000080. This will not be "dark" - just 50% transparent. Values are 0 == black, 255 == solid or full red, green or blue.
  • #EVAS_COLORSPACE_YCBCR422P601_PL: This is a pointer-list indirected set of YUV (YCbCr) pixel data. This means that the data returned or set is not actual pixel data, but pointers TO lines of pixel data. The list of pointers will first be N rows of pointers to the Y plane - pointing to the first pixel at the start of each row in the Y plane. N is the height of the image data in pixels. Each pixel in the Y, U and V planes is 1 byte exactly, packed. The next N / 2 pointers will point to rows in the U plane, and the next N / 2 pointers will point to the V plane rows. U and V planes are half the horizontal and vertical resolution of the Y plane.

    Row order is top to bottom and row pixels are stored left to right.

    There is a limitation that these images MUST be a multiple of 2 pixels in size horizontally or vertically. This is due to the U and V planes being half resolution. Also note that this assumes the itu601 YUV colorspace specification. This is defined for standard television and mpeg streams. HDTV may use the itu709 specification.

    Values are 0 to 255, indicating full or no signal in that plane respectively.
  • #EVAS_COLORSPACE_YCBCR422P709_PL: Not implemented yet.
  • #EVAS_COLORSPACE_RGB565_A5P: In the process of being implemented in 1 engine only. This may change.

    This is a pointer to image data for 16-bit half-word pixel data in 16bpp RGB 565 format (5 bits red, 6 bits green, 5 bits blue), with the high-byte containing red and the low byte containing blue, per pixel. This data is packed row by row from the top-left to the bottom right.

    If the image has an alpha channel enabled there will be an extra alpha plane after the color pixel plane. If not, then this data will not exist and should not be accessed in any way. This plane is a set of pixels with 1 byte per pixel defining the alpha values of all pixels in the image from the top-left to the bottom right of the image, row by row. Even though the values of the alpha pixels can be 0 to 255, only values 0 through to 32 are used, 32 being solid and 0 being transparent.

    RGB values can be 0 to 31 for red and blue and 0 to 63 for green, with 0 being black and 31 or 63 being full red, green or blue respectively. This colorspace is also pre-multiplied like EVAS_COLORSPACE_ARGB8888 so:

    R = (r * a) / 32; G = (g * a) / 32; B = (b * a) / 32;
  • #EVAS_COLORSPACE_GRY8: The image is just an alpha mask (8 bit's per pixel). This is used for alpha masking.
Warning:
We don't guarantee any proper results if you create an Image object without setting the evas engine.

Some examples of this group of functions can be found here.

Functions

Eina_Bool evas_object_image_extension_can_load_get (const char *file)
Eina_Bool evas_object_image_extension_can_load_fast_get (const char *file)
Evas_Objectevas_object_image_add (Evas *e)
Evas_Objectevas_object_image_filled_add (Evas *e)
void evas_object_image_memfile_set (Evas_Object *obj, void *data, int size, char *format, char *key)
void evas_object_image_native_surface_set (Evas_Object *obj, Evas_Native_Surface *surf)
Evas_Native_Surfaceevas_object_image_native_surface_get (const Evas_Object *obj)
 Get the native surface of a given image of the canvas.
void evas_object_image_preload (Evas_Object *obj, Eina_Bool cancel)
Eina_Bool evas_object_image_source_unset (Evas_Object *obj)
void evas_object_image_file_set (Eo *obj, const char *file, const char *key)
void evas_object_image_file_get (const Eo *obj, const char **file, const char **key)
void evas_object_image_mmap_set (Eo *obj, const Eina_File *f, const char *key)
void evas_object_image_mmap_get (const Eo *obj, const Eina_File **f, const char **key)
Eina_Bool evas_object_image_save (const Eo *obj, const char *file, const char *key, const char *flags)
Eina_Bool evas_object_image_animated_get (const Eo *obj)
void evas_object_image_animated_frame_set (Evas_Object *obj, int frame_index)
 Set the frame to current frame of an image object.
int evas_object_image_animated_frame_get (Evas_Object *obj)
 Get the frame to current frame of an image object.
int evas_object_image_animated_frame_count_get (const Evas_Object *obj)
 Get the total number of frames of the image object.
Evas_Image_Animated_Loop_Hint evas_object_image_animated_loop_type_get (const Evas_Object *obj)
 Get the kind of looping the image object does.
int evas_object_image_animated_loop_count_get (const Evas_Object *obj)
 Get the number times the animation of the object loops.
double evas_object_image_animated_frame_duration_get (const Evas_Object *obj, int start_frame, int frame_num)
 Get the duration of a sequence of frames.
void evas_object_image_load_dpi_set (Evas_Object *obj, double dpi)
 Set the DPI resolution of an image object's source image.
double evas_object_image_load_dpi_get (const Evas_Object *obj)
 Get the DPI resolution of a loaded image object in the canvas.
void evas_object_image_load_size_set (Eo *obj, int w, int h)
void evas_object_image_load_size_get (const Eo *obj, int *w, int *h)
void evas_object_image_load_region_set (Evas_Object *obj, int x, int y, int w, int h)
 Inform a given image object to load a selective region of its source image.
void evas_object_image_load_region_get (const Evas_Object *obj, int *x, int *y, int *w, int *h)
 Retrieve the coordinates of a given image object's selective (source image) load region.
void evas_object_image_load_orientation_set (Evas_Object *obj, Eina_Bool enable)
 Define if the orientation information in the image file should be honored.
Eina_Bool evas_object_image_load_orientation_get (const Evas_Object *obj)
 Get if the orientation information in the image file should be honored.
void evas_object_image_load_scale_down_set (Evas_Object *obj, int scale_down)
 Set the scale down factor of a given image object's source image, when loading it.
int evas_object_image_load_scale_down_get (const Evas_Object *obj)
 Get the scale down factor of a given image object's source image, when loading it.
void evas_object_image_load_head_skip_set (Evas_Object *obj, Eina_Bool skip)
 Set a load option to skip initial header load and defer to preload.
Eina_Bool evas_object_image_load_head_skip_get (const Evas_Object *obj)
 Get the load option to skip header loads before preload.
Evas_Load_Error evas_object_image_load_error_get (const Evas_Object *obj)
 Retrieves a number representing any error that occurred during the last loading of the given image object's source image.
void evas_object_image_smooth_scale_set (Eo *obj, Eina_Bool smooth_scale)
Eina_Bool evas_object_image_smooth_scale_get (const Eo *obj)
void evas_object_image_fill_spread_set (Evas_Object *obj, Evas_Fill_Spread spread) EINA_DEPRECATED
Evas_Fill_Spread evas_object_image_fill_spread_get (const Evas_Object *obj) EINA_DEPRECATED
void evas_object_image_fill_set (Evas_Object *obj, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h)
void evas_object_image_fill_get (const Evas_Object *obj, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h)
void evas_object_image_filled_set (Evas_Object *obj, Eina_Bool filled)
 Set whether the image object's fill property should track the object's size.
Eina_Bool evas_object_image_filled_get (const Evas_Object *obj)
 Retrieve whether the image object's fill property should track the object's size.
void evas_object_image_alpha_set (Evas_Object *obj, Eina_Bool alpha)
 Enable or disable alpha channel usage on the given image object.
void evas_object_image_border_set (Evas_Object *obj, int l, int r, int t, int b)
 Dimensions of this image's border, a region that does not scale with the center area.
void evas_object_image_border_get (const Evas_Object *obj, int *l, int *r, int *t, int *b)
 Dimensions of this image's border, a region that does not scale with the center area.
void evas_object_image_border_scale_set (Evas_Object *obj, double scale)
 Scaling factor applied to the image borders.
double evas_object_image_border_scale_get (const Evas_Object *obj)
 Scaling factor applied to the image borders.
void evas_object_image_border_center_fill_set (Evas_Object *obj, Evas_Border_Fill_Mode fill)
 Specifies how the center part of the object (not the borders) should be drawn when EFL is rendering it.
Evas_Border_Fill_Mode evas_object_image_border_center_fill_get (const Evas_Object *obj)
 Specifies how the center part of the object (not the borders) should be drawn when EFL is rendering it.
void evas_object_image_content_hint_set (Evas_Object *obj, Evas_Image_Content_Hint hint)
 Set the content hint setting of a given image object of the canvas.
Evas_Image_Content_Hint evas_object_image_content_hint_get (const Evas_Object *obj)
 Get the content hint setting of a given image object of the canvas.
void evas_object_image_size_set (Evas_Object *obj, int w, int h)
void evas_object_image_size_get (const Evas_Object *obj, int *w, int *h)
void evas_object_image_data_update_add (Evas_Object *obj, int x, int y, int w, int h)
 Mark a sub-region of the given image object to be redrawn.
void evas_object_image_snapshot_set (Evas_Object *obj, Eina_Bool s)
 The content below the Evas_Object_Image will be rendered inside it and you can reuse it as a source for any kind of effect.
Eina_Bool evas_object_image_snapshot_get (const Evas_Object *obj)
 Determine whether the Evas_Object_Image replicate the content of the canvas below.
Eina_Bool evas_object_image_source_set (Evas_Object *obj, Evas_Object *src)
 Set the source object on an image object to used as a proxy.
Evas_Objectevas_object_image_source_get (const Evas_Object *obj)
 Get the current source object of an image object.
void evas_object_image_source_clip_set (Evas_Object *obj, Eina_Bool source_clip)
 Clip the proxy object with the source object's clipper.
Eina_Bool evas_object_image_source_clip_get (const Evas_Object *obj)
 Determine whether an object is clipped by source object's clipper.
void evas_object_image_source_events_set (Evas_Object *obj, Eina_Bool repeat)
 Set whether an Evas object is to source events.
Eina_Bool evas_object_image_source_events_get (const Evas_Object *obj)
 Determine whether an object is set to source events.
void evas_object_image_source_visible_set (Evas_Object *obj, Eina_Bool visible)
 Set the source object to be visible or not.
Eina_Bool evas_object_image_source_visible_get (const Evas_Object *obj)
 Get the state of the source object visibility.
void evas_object_image_pixels_dirty_set (Evas_Object *obj, Eina_Bool dirty)
 Mark whether the given image object is dirty and needs to request its pixels.
Eina_Bool evas_object_image_pixels_dirty_get (const Evas_Object *obj)
 Retrieves whether the given image object is dirty (needs to be redrawn).
void evas_object_image_pixels_get_callback_set (Evas_Object *obj, Evas_Object_Image_Pixels_Get_Cb func, void *data)
 Set the callback function to get pixels from a canvas' image.
void evas_object_image_video_surface_set (Evas_Object *obj, Evas_Video_Surface *surf)
 Set the video surface linked to a given image of the canvas.
const Evas_Video_Surfaceevas_object_image_video_surface_get (const Evas_Object *obj)
 Get the video surface linked to a given image of the canvas.
void evas_object_image_video_surface_caps_set (Evas_Object *obj, unsigned int caps)
 Set the video surface capabilities to a given image of the canvas.
unsigned int evas_object_image_video_surface_caps_get (const Evas_Object *obj)
void * evas_object_image_data_convert (Evas_Object *obj, Evas_Colorspace to_cspace) EINA_DEPRECATED
Eina_Bool evas_object_image_pixels_import (Evas_Object *obj, Evas_Pixel_Import_Source *pixels) EINA_DEPRECATED
void evas_object_image_reload (Evas_Object *obj) EINA_DEPRECATED
void evas_object_image_alpha_mask_set (Evas_Object *obj, Eina_Bool ismask) EINA_DEPRECATED

Typedefs

typedef void(* Evas_Object_Image_Pixels_Get_Cb )(void *data, Evas_Object *o)
typedef enum
_Evas_Native_Surface_Type 
Evas_Native_Surface_Type
typedef enum
_Evas_Native_Surface_Status 
Evas_Native_Surface_Status
typedef struct _Evas_Native_Surface Evas_Native_Surface
 A generic datatype for engine specific native surface information.
typedef struct _Evas_Video_Surface Evas_Video_Surface
typedef void(* Evas_Video_Cb )(void *data, Evas_Object *obj, const Evas_Video_Surface *surface)
typedef void(* Evas_Video_Coord_Cb )(void *data, Evas_Object *obj, const Evas_Video_Surface *surface, Evas_Coord a, Evas_Coord b)
typedef enum
_Evas_Video_Surface_Caps 
Evas_Video_Surface_Caps
typedef Emile_Colorspace Evas_Colorspace

Defines

#define EVAS_NATIVE_SURFACE_VERSION   5
#define EVAS_VIDEO_SURFACE_VERSION   1

Define Documentation

Magic version number to know what the native surface struct looks like

Magic version number to know what the video surf struct looks like

Since (EFL) :
1.1

Typedef Documentation

typedef Emile_Colorspace Evas_Colorspace

Colorspaces for pixel data supported by Evas Colorspaces for pixel data supported by Evas

A generic datatype for engine specific native surface information.

Please fill up Evas_Native_Surface fields that regarded with current surface type. If you want to set the native surface type to EVAS_NATIVE_SURFACE_X11, you need to set union data with x11.visual or x11.pixmap. If you need to set the native surface as EVAS_NATIVE_SURFACE_OPENGL, on the other hand, you need to set union data with opengl.texture_id or opengl.framebuffer_id and so on. If you need to set the native surface as EVAS_NATIVE_SURFACE_WL, you need to set union data with wl.legacy_buffer. If you need to set the native surface as EVAS_NATIVE_SURFACE_TBM, you need to set union data with tbm surface. The version field should be set with EVAS_NATIVE_SURFACE_VERSION in order to check abi break in your application on the different efl library versions.

Warning:
Native surface types totally depend on the system. Please be aware that the types are supported on your system before using them.
Note:
The information stored in an Evas_Native_Surface returned by evas_gl_native_surface_get() is not meant to be used by applications except for passing it to evas_object_image_native_surface_set().
See also:
evas_object_image_native_surface_set()

Native surface types that image object supports

See also:
Evas_Native_Surface
evas_object_image_native_surface_set()

Native surface types that image object supports

See also:
Evas_Native_Surface
evas_object_image_native_surface_set()
typedef void(* Evas_Object_Image_Pixels_Get_Cb)(void *data, Evas_Object *o)

Function signature for the evas object pixels get callback function

See also:
evas_object_image_pixels_get()

By data it will be passed the private data. By o it will be passed the Evas_Object image on which the pixels are requested.

typedef void(* Evas_Video_Cb)(void *data, Evas_Object *obj, const Evas_Video_Surface *surface)

Evas video callback function signature

typedef void(* Evas_Video_Coord_Cb)(void *data, Evas_Object *obj, const Evas_Video_Surface *surface, Evas_Coord a, Evas_Coord b)

Evas video coordinates callback function signature

A generic datatype for video specific surface information

See also:
evas_object_image_video_surface_set
evas_object_image_video_surface_get
Since (EFL) :
1.1

Enumeration Type Documentation

Enumerator:
EFL_GFX_FILL_REFLECT 

Fill spread mode. Warning: support is not implemented!

Since (EFL) :
1.14 Tiling reflects and repeats
EFL_GFX_FILL_REPEAT 

Tiling repeats like a mosaic

EFL_GFX_FILL_RESTRICT 

Tiling clamps, range offset ignored

EFL_GFX_FILL_RESTRICT_REFLECT 

Tiling clamps and any range offset reflects

EFL_GFX_FILL_RESTRICT_REPEAT 

Tiling clamps and any range offset repeats

EFL_GFX_FILL_PAD 

Tiling extends with end values

Native surface types that image object supports

See also:
Evas_Native_Surface
evas_object_image_native_surface_set()

Native surface types that image object supports

See also:
Evas_Native_Surface
evas_object_image_native_surface_set()
Enumerator:
EVAS_NATIVE_SURFACE_NONE 

No surface type

EVAS_NATIVE_SURFACE_X11 

X Window system based type. pixmap id or visual of the pixmap

EVAS_NATIVE_SURFACE_OPENGL 

OpenGL system based type. texture or framebuffer id

EVAS_NATIVE_SURFACE_TBM 

Tizen system based type. tbm surface

Since (EFL) :
1.14
EVAS_NATIVE_SURFACE_EVASGL 

Evas GL based type. evas gl surface

Since (EFL) :
1.14
EVAS_NATIVE_SURFACE_WL_DMABUF 

Wayland system based type. using dmabuf

Since (EFL) :
1.18
EVAS_NATIVE_SURFACE_WL 

Wayland system based type. buffer of surface

Enum values for the Video surface capabilities

See also:
evas_object_image_video_surface_caps_get()
evas_object_image_video_surface_caps_set()
Enumerator:
EVAS_VIDEO_SURFACE_MOVE 

Move capability

EVAS_VIDEO_SURFACE_RESIZE 

Resize capability

EVAS_VIDEO_SURFACE_CLIP 

Clip capability

EVAS_VIDEO_SURFACE_BELOW 

Below capability

EVAS_VIDEO_SURFACE_STACKING_CHECK 

Stacking capability

EVAS_VIDEO_SURFACE_IGNORE_WINDOW 

Ignore window capability

How an image's center region (the complement to the border region) should be rendered by Evas

Enumerator:
EVAS_BORDER_FILL_NONE 

Image's center region is not to be rendered

EVAS_BORDER_FILL_DEFAULT 

Image's center region is to be blended with objects underneath it, if it has transparency. This is the default behavior for image objects

EVAS_BORDER_FILL_SOLID 

Image's center region is to be made solid, even if it has transparency on it

Possible orientation options for evas_object_image_orient_set().

Since (EFL) :
1.14
Enumerator:
EVAS_IMAGE_ORIENT_NONE 

no orientation change

EVAS_IMAGE_ORIENT_0 

no orientation change

EVAS_IMAGE_ORIENT_90 

rotate 90 degrees clockwise

EVAS_IMAGE_ORIENT_180 

rotate 180 degrees clockwise

EVAS_IMAGE_ORIENT_270 

rotate 90 degrees counter-clockwise (i.e. 270 degrees clockwise)

EVAS_IMAGE_FLIP_HORIZONTAL 

flip image horizontally (along the x = width / 2 line)

EVAS_IMAGE_FLIP_VERTICAL 

flip image vertically (along the y = height / 2 line)

EVAS_IMAGE_FLIP_TRANSPOSE 

flip image along the y = (width - x) line (bottom-left to top-right)

EVAS_IMAGE_FLIP_TRANSVERSE 

flip image along the y = x line (top-left to bottom-right)


Function Documentation

Creates a new image object on the given Evas e canvas.

Parameters:
eThe given canvas.
Returns:
The created image object handle.
Note:
If you intend to display an image somehow in a GUI, besides binding it to a real image file/source (with evas_object_image_file_set(), for example), you'll have to tell this image object how to fill its space with the pixels it can get from the source. See evas_object_image_filled_add(), for a helper on the common case of scaling up an image source to the whole area of the image object.
See also:
evas_object_image_fill_set()

Example:

 img = evas_object_image_add(canvas);
 evas_object_image_file_set(img, "/path/to/img", NULL);
Since :
2.3
Examples:
evas-images.c, evas-images2.c, and map_example_02.c.
Deprecated:
This function has never been implemented. Please use evas_object_clip_set() with an alpha or RGBA image instead of setting this flag.
Since :
2.3
void evas_object_image_alpha_set ( Evas_Object obj,
Eina_Bool  alpha 
)

Enable or disable alpha channel usage on the given image object.

This function sets a flag on an image object indicating whether or not to use alpha channel data. A value of true makes it use alpha channel data, and false makes it ignore that data. Note that this has nothing to do with an object's color as manipulated by evas_object_color_set.

Parameters:
[in]objThe object
[in]alphaWhether to use alpha channel ($true) data or not ($false).
Since :
2.3
Examples:
efl_thread_6.c, and evas-images.c.

Get the total number of frames of the image object.

This returns total number of frames the image object supports (if animated).

See also evas_object_image_animated_get, evas_object_image_animated_loop_type_get, evas_object_image_animated_loop_count_get, evas_object_image_animated_frame_duration_get.

Returns:
The number of frames.
Since (EFL) :
1.1
Since :
2.3
double evas_object_image_animated_frame_duration_get ( const Evas_Object obj,
int  start_frame,
int  frame_num 
)

Get the duration of a sequence of frames.

This returns total duration that the specified sequence of frames should take in seconds.

If you set start_frame to 1 and frame_num 0, you get frame 1's duration. If you set start_frame to 1 and frame_num 1, you get frame 1's duration + frame2's duration.

See also evas_object_image_animated_get, evas_object_image_animated_frame_count_get, evas_object_image_animated_loop_type_get, evas_object_image_animated_loop_count_get,

Parameters:
[in]objThe object
[in]frame_numNumber of frames in the sequence.
Since (EFL) :
1.1
Since :
2.3

Get the frame to current frame of an image object.

This returns image object's current frame.

See also evas_object_image_animated_get, evas_object_image_animated_frame_count_get, evas_object_image_animated_loop_type_get, evas_object_image_animated_loop_count_get, evas_object_image_animated_frame_duration_get. evas_object_image_animated_frame_set.

Parameters:
[in]objThe object
Returns:
The index of current frame.
Since (EFL) :
1.24
void evas_object_image_animated_frame_set ( Evas_Object obj,
int  frame_index 
)

Set the frame to current frame of an image object.

This set image object's current frame to frame_num with 1 being the first frame.

See also evas_object_image_animated_get, evas_object_image_animated_frame_count_get, evas_object_image_animated_loop_type_get, evas_object_image_animated_loop_count_get, evas_object_image_animated_frame_duration_get. evas_object_image_animated_frame_get.

Parameters:
[in]objThe object
[in]frame_indexThe index of current frame.
Since (EFL) :
1.1
Since :
2.3

Check if an image object can be animated (have multiple frames)

Parameters:
[in]objThe object
Returns:
whether obj support animation

This returns if the image file of an image object is capable of animation such as an animated gif file might. This is only useful to be called once the image object file has been set.

Example:

 extern Evas_Object *obj;

 if (evas_object_image_animated_get(obj))
 {
 int frame_count;
 int loop_count;
 Evas_Image_Animated_Loop_Hint loop_type;
 double duration;

 frame_count = evas_object_image_animated_frame_count_get(obj);
 printf("This image has %d frames\n",frame_count);

 duration = evas_object_image_animated_frame_duration_get(obj,1,0);
 printf("Frame 1's duration is %f. You had better set object's frame to 2 after this duration using timer\n");

 loop_count = evas_object_image_animated_loop_count_get(obj);
 printf("loop count is %d. You had better run loop %d times\n",loop_count,loop_count);

 loop_type = evas_object_image_animated_loop_type_get(obj);
 if (loop_type == EVAS_IMAGE_ANIMATED_HINT_LOOP)
 printf("You had better set frame like 1->2->3->1->2->3...\n");
 else if (loop_type == EVAS_IMAGE_ANIMATED_HINT_PINGPONG)
 printf("You had better set frame like 1->2->3->2->1->2...\n");
 else
 printf("Unknown loop type\n");

 evas_object_image_animated_frame_set(obj,1);
 printf("You set image object's frame to 1. You can see frame 1\n");
 }
See also:
evas_object_image_animated_get()
evas_object_image_animated_frame_count_get()
evas_object_image_animated_loop_type_get()
evas_object_image_animated_loop_count_get()
evas_object_image_animated_frame_duration_get()
evas_object_image_animated_frame_set()
Since (EFL) :
1.1
Since :
2.3

Get the number times the animation of the object loops.

This returns loop count of image. The loop count is the number of times the animation will play fully from first to last frame until the animation should stop (at the final frame).

If 0 is returned, then looping should happen indefinitely (no limit to the number of times it loops).

See also evas_object_image_animated_get, evas_object_image_animated_frame_count_get, evas_object_image_animated_loop_type_get, evas_object_image_animated_frame_duration_get.

Parameters:
[in]objThe object
Returns:
The number of loop of an animated image object.
Since (EFL) :
1.1
Since :
2.3
Evas_Image_Animated_Loop_Hint evas_object_image_animated_loop_type_get ( const Evas_Object obj)

Get the kind of looping the image object does.

This returns the kind of looping the image object wants to do.

If it returns EVAS_IMAGE_ANIMATED_HINT_LOOP, you should display frames in a sequence like: 1->2->3->1->2->3->1...

If it returns EVAS_IMAGE_ANIMATED_HINT_PINGPONG, it is better to display frames in a sequence like: 1->2->3->2->1->2->3->1...

The default type is EVAS_IMAGE_ANIMATED_HINT_LOOP.

See also evas_object_image_animated_get, evas_object_image_animated_frame_count_get, evas_object_image_animated_loop_count_get, evas_object_image_animated_frame_duration_get.

Parameters:
[in]objThe object
Returns:
Loop type of the image object.
Since (EFL) :
1.1
Since :
2.3

Specifies how the center part of the object (not the borders) should be drawn when EFL is rendering it.

This function sets how the center part of the image object's source image is to be drawn, which must be one of the values in Evas_Border_Fill_Mode. By center we mean the complementary part of that defined by evas_object_image_border_set. This one is very useful for making frames and decorations.

The default value is

Parameters:
[in]objThe object
Returns:
Fill mode of the center region of obj (a value in Evas_Border_Fill_Mode).
Since :
2.3

Specifies how the center part of the object (not the borders) should be drawn when EFL is rendering it.

This function sets how the center part of the image object's source image is to be drawn, which must be one of the values in Evas_Border_Fill_Mode. By center we mean the complementary part of that defined by evas_object_image_border_set. This one is very useful for making frames and decorations.

Parameters:
[in]objThe object
[in]fillFill mode of the center region of obj (a value in Evas_Border_Fill_Mode).
Since :
2.3
Examples:
ecore_evas_buffer_example_02.c, edje-basic.c, edje-signals-messages.c, evas-aspect-hints.c, evas-box.c, evas-hints.c, evas-images.c, evas-object-manipulation.c, evas-smart-interface.c, evas-smart-object.c, and evas-text.c.
void evas_object_image_border_get ( const Evas_Object obj,
int *  l,
int *  r,
int *  t,
int *  b 
)

Dimensions of this image's border, a region that does not scale with the center area.

When EFL renders an image, its source may be scaled to fit the size of the object. This function sets an area from the borders of the image inwards which is not to be scaled. This function is useful for making frames and for widget theming, where, for example, buttons may be of varying sizes, but their border size must remain constant.

The units used for l, r, t and b are canvas units (pixels).

Note:
The border region itself may be scaled by the evas_object_image_border_scale_set function.
By default, image objects have no borders set, i.e. l, r, t and b start as 0.
Similar to the concepts of 9-patch images or cap insets.
Parameters:
[in]objThe object
[out]lThe border's left width.
[out]rThe border's right width.
[out]tThe border's top height.
[out]bThe border's bottom height.
Since :
2.3
Examples:
evas-images.c.

Scaling factor applied to the image borders.

This value multiplies the size of the evas_object_image_border_get when scaling an object.

Default value is 1.0 (no scaling).

Parameters:
[in]objThe object
Returns:
The scale factor.
Since :
2.3
Examples:
evas-images.c.
void evas_object_image_border_scale_set ( Evas_Object obj,
double  scale 
)

Scaling factor applied to the image borders.

This value multiplies the size of the evas_object_image_border_get when scaling an object.

Default value is 1.0 (no scaling).

Parameters:
[in]objThe object
[in]scaleThe scale factor.
Since :
2.3
Examples:
evas-images.c.
void evas_object_image_border_set ( Evas_Object obj,
int  l,
int  r,
int  t,
int  b 
)

Dimensions of this image's border, a region that does not scale with the center area.

When EFL renders an image, its source may be scaled to fit the size of the object. This function sets an area from the borders of the image inwards which is not to be scaled. This function is useful for making frames and for widget theming, where, for example, buttons may be of varying sizes, but their border size must remain constant.

The units used for l, r, t and b are canvas units (pixels).

Note:
The border region itself may be scaled by the evas_object_image_border_scale_set function.
By default, image objects have no borders set, i.e. l, r, t and b start as 0.
Similar to the concepts of 9-patch images or cap insets.
Parameters:
[in]objThe object
[in]lThe border's left width.
[in]rThe border's right width.
[in]tThe border's top height.
[in]bThe border's bottom height.
Since :
2.3
Examples:
ecore_evas_buffer_example_02.c, edje-basic.c, edje-signals-messages.c, evas-aspect-hints.c, evas-box.c, evas-hints.c, evas-images.c, evas-object-manipulation.c, evas-smart-interface.c, evas-smart-object.c, and evas-text.c.
Evas_Image_Content_Hint evas_object_image_content_hint_get ( const Evas_Object obj)

Get the content hint setting of a given image object of the canvas.

This returns #EVAS_IMAGE_CONTENT_HINT_NONE on error.

Parameters:
[in]objThe object
Returns:
The content hint value, one of the Evas_Image_Content_Hint ones.
Since :
2.3
void evas_object_image_content_hint_set ( Evas_Object obj,
Evas_Image_Content_Hint  hint 
)

Set the content hint setting of a given image object of the canvas.

This function sets the content hint value of the given image of the canvas. For example, if you're on the GL engine and your driver implementation supports it, setting this hint to #EVAS_IMAGE_CONTENT_HINT_DYNAMIC will make it need zero copies at texture upload time, which is an "expensive" operation.

Parameters:
[in]objThe object
[in]hintThe content hint value, one of the Evas_Image_Content_Hint ones.
Since :
2.3
Deprecated:
evas_object_image_data_convert
Since :
2.3
void evas_object_image_data_update_add ( Evas_Object obj,
int  x,
int  y,
int  w,
int  h 
)

Mark a sub-region of the given image object to be redrawn.

This function schedules a particular rectangular region of an image object to be updated (redrawn) at the next rendering cycle.

Parameters:
[in]objThe object
[in]yY-offset of the region to be updated.
[in]wWidth of the region to be updated.
[in]hHeight of the region to be updated.
Since :
2.3

Check if a file extension may be supported by Image Object Functions.

Parameters:
fileThe file to check, it should be an Eina_Stringshare.
Returns:
EINA_TRUE if we may be able to open it, EINA_FALSE if it's unlikely.
Since (EFL) :
1.1

This functions is threadsafe.

Since :
2.3

Check if a file extension may be supported by Image Object Functions.

Parameters:
fileThe file to check
Returns:
EINA_TRUE if we may be able to open it, EINA_FALSE if it's unlikely.
Since (EFL) :
1.1

If file is an Eina_Stringshare, use directly evas_object_image_extension_can_load_fast_get.

This functions is threadsafe.

Since :
2.3
void evas_object_image_file_get ( const Eo *  obj,
const char **  file,
const char **  key 
)

Retrieve the source file from where an image object is to fetch the real image data (it may be an Eet file, besides pure image ones).

You must not modify the strings on the returned pointers.

Note:
Use NULL pointers on the file components you're not interested in: they'll be ignored by the function.
Parameters:
[in]objThe object
[out]fileThe image file path.
[out]keyThe image key in file (if its an Eet one), or NULL, otherwise.
Since :
2.3
void evas_object_image_file_set ( Eo *  obj,
const char *  file,
const char *  key 
)

Set the source file from where an image object must fetch the real image data (it may be an Eet file, besides pure image ones).

If the file supports multiple data stored in it (as Eet files do), you can specify the key to be used as the index of the image in this file.

Example:

 img = evas_object_image_add(canvas);
 evas_object_image_file_set(img, "/path/to/img", NULL);
 err = evas_object_image_load_error_get(img);
 if (err != EVAS_LOAD_ERROR_NONE)
 {
 fprintf(stderr, "could not load image '%s'. error string is \"%s\"\n",
 valid_path, evas_load_error_str(err));
 }
 else
 {
 evas_object_image_fill_set(img, 0, 0, w, h);
 evas_object_resize(img, w, h);
 evas_object_show(img);
 }
Parameters:
[in]objThe object
[in]fileThe image file path.
[in]keyThe image key in file (if its an Eet one), or NULL, otherwise.
Since :
2.3
Examples:
ecore_evas_buffer_example_02.c, edje-basic.c, edje-signals-messages.c, evas-aspect-hints.c, evas-box.c, evas-events.c, evas-hints.c, evas-images.c, evas-images2.c, evas-map-utils.c, evas-object-manipulation.c, evas-smart-interface.c, evas-smart-object.c, evas-text.c, and map_example_02.c.
void evas_object_image_fill_get ( const Evas_Object obj,
Evas_Coord *  x,
Evas_Coord *  y,
Evas_Coord *  w,
Evas_Coord *  h 
)

Retrieve how an image object is to fill its drawing rectangle, given the (real) image bound to it.

Note:
Use NULL pointers on the fill components you're not interested in: they'll be ignored by the function.

See evas_object_image_fill_set() for more details.

Parameters:
[in]objThe object
[out]xThe x coordinate (from the top left corner of the bound image) to start drawing from.
[out]yThe y coordinate (from the top left corner of the bound image) to start drawing from.
[out]wThe width the bound image will be displayed at.
[out]hThe height the bound image will be displayed at.
Since :
2.3
Examples:
evas-images.c.
void evas_object_image_fill_set ( Evas_Object obj,
Evas_Coord  x,
Evas_Coord  y,
Evas_Coord  w,
Evas_Coord  h 
)

Set how to fill an image object's drawing rectangle given the (real) image bound to it.

Note that if w or h are smaller than the dimensions of obj, the displayed image will be tiled around the object's area. To have only one copy of the bound image drawn, x and y must be 0 and w and h need to be the exact width and height of the image object itself, respectively.

See the following image to better understand the effects of this call. On this diagram, both image object and original image source have a x a dimensions and the image itself is a circle, with empty space around it:

image-fill.png
Warning:
The default values for the fill parameters are x = 0, y = 0, w = 0 and h = 0. Thus, if you're not using the evas_object_image_filled_add() helper and want your image displayed, you'll have to set valid values with this function on your object.
Note:
evas_object_image_filled_set() is a helper function which will override the values set here automatically, for you, in a given way.
Parameters:
[in]objThe object
[in]xThe x coordinate (from the top left corner of the bound image) to start drawing from.
[in]yThe y coordinate (from the top left corner of the bound image) to start drawing from.
[in]wThe width the bound image will be displayed at.
[in]hThe height the bound image will be displayed at.
Since :
2.3
Examples:
evas-images.c.
Evas_Fill_Spread evas_object_image_fill_spread_get ( const Evas_Object obj)

Retrieves the spread (tiling mode) for the given image object's fill.

Parameters:
[in]objThe object
Returns:
The current spread mode of the image object.
Since :
2.3
void evas_object_image_fill_spread_set ( Evas_Object obj,
Evas_Fill_Spread  spread 
)

Sets the tiling mode for the given evas image object's fill. EVAS_TEXTURE_RESTRICT, or EVAS_TEXTURE_PAD.

Parameters:
[in]objThe object
[in]spreadOne of EVAS_TEXTURE_REFLECT, EVAS_TEXTURE_REPEAT,
Since :
2.3

Creates a new image object that automatically scales its bound image to the object's area, on both axis.

Parameters:
eThe given canvas.
Returns:
The created image object handle.

This is a helper function around evas_object_image_add() and evas_object_image_filled_set(). It has the same effect of applying those functions in sequence, which is a very common use case.

Note:
Whenever this object gets resized, the bound image will be rescaled, too.
See also:
evas_object_image_add()
evas_object_image_filled_set()
evas_object_image_fill_set()
Since :
2.3
Examples:
ecore_evas_buffer_example_02.c, edje-basic.c, edje-signals-messages.c, efl_thread_6.c, evas-aspect-hints.c, evas-box.c, evas-events.c, evas-hints.c, evas-images.c, evas-images2.c, evas-map-utils.c, evas-object-manipulation.c, evas-smart-interface.c, evas-smart-object.c, and evas-text.c.

Retrieve whether the image object's fill property should track the object's size.

Returns true if it is tracking, false if not (and evas_object_image_fill_set must be called manually).

Parameters:
[in]objThe object
Returns:
true to make the fill property follow object size or false otherwise.
Since :
2.3
Examples:
evas-images.c.
void evas_object_image_filled_set ( Evas_Object obj,
Eina_Bool  filled 
)

Set whether the image object's fill property should track the object's size.

If setting is true, then every evas_object_resize will automatically trigger a call to evas_object_image_fill_set with the that new size (and 0, 0 as source image's origin), so the bound image will fill the whole object's area.

Parameters:
[in]objThe object
[in]filledtrue to make the fill property follow object size or false otherwise.
Since :
2.3
Examples:
ecore_evas_buffer_example_02.c, evas-images.c, evas-images2.c, and map_example_02.c.

Get the DPI resolution of a loaded image object in the canvas.

This function returns the DPI resolution of the given canvas image.

Parameters:
[in]objThe object
Returns:
The DPI resolution.
Since :
2.3
void evas_object_image_load_dpi_set ( Evas_Object obj,
double  dpi 
)

Set the DPI resolution of an image object's source image.

This function sets the DPI resolution of a given loaded canvas image. Most useful for the SVG image loader.

Parameters:
[in]objThe object
[in]dpiThe DPI resolution.
Since :
2.3

Retrieves a number representing any error that occurred during the last loading of the given image object's source image.

Parameters:
[in]objThe object
Returns:
A value giving the last error that occurred. It should be one of the Evas_Load_Error values. EVAS_LOAD_ERROR_NONE is returned if there was no error.
Since :
2.3
Examples:
evas-events.c, evas-images.c, and evas-object-manipulation.c.

Get the load option to skip header loads before preload.

This gets the head skip value set by evas_object_image_load_head_skip_set()

Parameters:
[in]objThe object
See also:
evas_object_image_load_head_skip_set
Since (EFL) :
1.19

Set a load option to skip initial header load and defer to preload.

This is meant to be used in conjunction with evas_object_image_file_set() and evas_object_image_preload() by deferring any header loading until a evas_object_image_preload() is issued making the file file set simply set up the file to refer to without any validation of its type or file existence or even inspecting the image header to get size or alpha channel flags etc. All of this will then be done as part of the preload stage.

Parameters:
[in]objThe object
Since (EFL) :
1.19

Get if the orientation information in the image file should be honored.

Parameters:
[in]objThe object
Returns:
true means that it should honor the orientation information.
Since (EFL) :
1.1
Since :
2.3

Define if the orientation information in the image file should be honored.

Parameters:
[in]objThe object
[in]enabletrue means that it should honor the orientation information.
Since (EFL) :
1.1
Since :
2.3
void evas_object_image_load_region_get ( const Evas_Object obj,
int *  x,
int *  y,
int *  w,
int *  h 
)

Retrieve the coordinates of a given image object's selective (source image) load region.

Note:
Use null pointers on the coordinates you're not interested in: they'll be ignored by the function.
Parameters:
[in]objThe object
[out]xX-offset of the region to be loaded.
[out]yY-offset of the region to be loaded.
[out]wWidth of the region to be loaded.
[out]hHeight of the region to be loaded.
Since :
2.3
void evas_object_image_load_region_set ( Evas_Object obj,
int  x,
int  y,
int  w,
int  h 
)

Inform a given image object to load a selective region of its source image.

This function is useful when one is not showing all of an image's area on its image object.

Note:
The image loader for the image format in question has to support selective region loading in order to this function to take effect.
Parameters:
[in]objThe object
[in]xX-offset of the region to be loaded.
[in]yY-offset of the region to be loaded.
[in]wWidth of the region to be loaded.
[in]hHeight of the region to be loaded.
Since :
2.3

Get the scale down factor of a given image object's source image, when loading it.

Parameters:
[in]objThe object
Returns:
The scale down factor.
Since :
2.3
void evas_object_image_load_scale_down_set ( Evas_Object obj,
int  scale_down 
)

Set the scale down factor of a given image object's source image, when loading it.

This function sets the scale down factor of a given canvas image. Most useful for the SVG image loader.

Parameters:
[in]objThe object
[in]scale_downThe scale down factor.
Since :
2.3
void evas_object_image_load_size_get ( const Eo *  obj,
int *  w,
int *  h 
)

Get the load size of a given image object's source image.

This function gets the geometry size set manually for the given canvas image.

Note:
Use NULL pointers on the size components you're not interested in: they'll be ignored by the function.
w and h will be set with the image's loading size only if the image's load size is set manually: if evas_object_image_load_size_set() has not been called, w and h will be set with 0.
See also:
evas_object_image_load_size_set() for more details
Parameters:
[in]objThe object
[out]wThe new width of the image's load size.
[out]hThe new height of the image's load size.
Since :
2.3
void evas_object_image_load_size_set ( Eo *  obj,
int  w,
int  h 
)

Set the load size of a given image object's source image.

This function sets a new geometry size for the given canvas image. The image will be loaded into memory as if it was the set size instead of the original size.

Note:
The size of a given image object's source image will be less than or equal to the size of w and h.
See also:
evas_object_image_load_size_get()
Parameters:
[in]objThe object
[in]wThe new width of the image's load size.
[in]hThe new height of the image's load size.
Since :
2.3
void evas_object_image_memfile_set ( Evas_Object obj,
void *  data,
int  size,
char *  format,
char *  key 
)

Sets the data for an image from memory to be loaded

This is the same as evas_object_image_file_set() but the file to be loaded may exist at an address in memory (the data for the file, not the filename itself). The data at the address is copied and stored for future use, so no data needs to be kept after this call is made. It will be managed and freed for you when no longer needed. The size is limited to 2 gigabytes in size, and must be greater than 0. A NULL data pointer is also invalid. Set the filename to NULL to reset to empty state and have the image file data freed from memory using evas_object_image_file_set().

The format is optional (pass NULL if you don't need/use it). It is used to help Evas guess better which loader to use for the data. It may simply be the "extension" of the file as it would normally be on disk such as "jpg" or "png" or "gif" etc.

Parameters:
objThe given image object.
dataThe image file data address
sizeThe size of the image file data in bytes
formatThe format of the file (optional), or NULL if not needed
keyThe image key in file, or NULL.
Since :
2.3
void evas_object_image_mmap_get ( const Eo *  obj,
const Eina_File **  f,
const char **  key 
)

Get the source mmaped file from where an image object must fetch the real image data (it must be an Eina_File).

If the file supports multiple data stored in it (as Eet files do), you can get the key to be used as the index of the image in this file.

Since (EFL) :
1.10
Parameters:
[in]objThe object
[out]fThe mmaped file
[out]keyThe image key in file (if its an Eet one), or NULL, otherwise.
Since :
3.0
void evas_object_image_mmap_set ( Eo *  obj,
const Eina_File f,
const char *  key 
)

Set the source mmaped file from where an image object must fetch the real image data (it must be an Eina_File).

If the file supports multiple data stored in it (as Eet files do), you can specify the key to be used as the index of the image in this file.

Since (EFL) :
1.8
Parameters:
[in]objThe object
[in]fThe mmaped file
[in]keyThe image key in file (if its an Eet one), or NULL, otherwise.
Since :
3.0

Get the native surface of a given image of the canvas.

This function returns the native surface of a given canvas image.

Returns:
The native surface.
Since :
2.3

Set the native surface of a given image of the canvas

Parameters:
objThe given canvas pointer.
surfThe new native surface.

This function sets a native surface of a given canvas image.

Since :
2.3

Retrieves whether the given image object is dirty (needs to be redrawn).

Parameters:
[in]objThe object
Returns:
Whether the image is dirty.
Since :
2.3

Mark whether the given image object is dirty and needs to request its pixels.

This function will only properly work if a pixels get callback has been set.

Warning:
Use this function if you really know what you are doing.
Parameters:
[in]objThe object
[in]dirtyWhether the image is dirty.
Since :
2.3

Set the callback function to get pixels from a canvas' image.

This functions sets a function to be the callback function that get pixels from a image of the canvas.

Parameters:
[in]objThe object
[in]funcThe callback function.
[in]dataThe data pointer to be passed to func.
Since :
2.3
Eina_Bool evas_object_image_pixels_import ( Evas_Object obj,
Evas_Pixel_Import_Source *  pixels 
)
Deprecated:
evas_object_image_pixels_import
Since :
2.3
void evas_object_image_preload ( Evas_Object obj,
Eina_Bool  cancel 
)

Preload an image object's image data in the background

Parameters:
objThe given image object.
cancelEINA_FALSE will add it the preloading work queue, EINA_TRUE will remove it (if it was issued before).

This function requests the preload of the data image in the background. The work is queued before being processed (because there might be other pending requests of this type).

Whenever the image data gets loaded, Evas will call #EVAS_CALLBACK_IMAGE_PRELOADED registered callbacks on obj (what may be immediately, if the data was already preloaded before).

Use EINA_TRUE for cancel on scenarios where you don't need the image data preloaded anymore.

Note:
Any evas_object_show() call after evas_object_image_preload() will make the latter to be cancelled, with the loading process now taking place synchronously (and, thus, blocking the return of the former until the image is loaded). It is highly advisable, then, that the user preload an image with it being hidden, just to be shown on the #EVAS_CALLBACK_IMAGE_PRELOADED event's callback.
Since :
2.3
Examples:
evas-images2.c.
Deprecated:
evas_object_image_reload
Since :
2.3
Eina_Bool evas_object_image_save ( const Eo *  obj,
const char *  file,
const char *  key,
const char *  flags 
)

Save the given image object's contents to an (image) file. Proxy object is image object, but it doesn't have contents. So you can't use this function for proxy objects.

The extension suffix on file will determine which saver module Evas is to use when saving, thus the final file's format. If the file supports multiple data stored in it (Eet ones), you can specify the key to be used as the index of the image in it.

You can specify some flags when saving the image. Currently acceptable flags are quality and compress. Eg.: "quality=100 compress=9"

quality is hint for the quality of image,0-100. 0 means low quality and saved image size is small. 100 means high quality and saved image size is big.

compress is hint for the compression modes (Eet ones) or for the compression flags (Png one) (1 == compress, 0 = don't compress).

Parameters:
[in]objThe object
[in]fileThe filename to be used to save the image (extension obligatory).
[in]keyThe image key in the file (if an Eet one), or NULL, otherwise.
[in]flagsString containing the flags to be used (NULL for none).
Since :
2.3
Examples:
evas-images2.c.
void evas_object_image_size_get ( const Evas_Object obj,
int *  w,
int *  h 
)

Retrieves the size of the given image object.

See evas_object_image_size_set() for more details.

Parameters:
[in]objThe object
[out]wThe new width of the image.
[out]hThe new height of the image.
Since :
2.3
Examples:
evas-map-utils.c.
void evas_object_image_size_set ( Evas_Object obj,
int  w,
int  h 
)

Sets the size of the given image object.

This function will scale down or crop the image so that it is treated as if it were at the given size. If the size given is smaller than the image, it will be cropped. If the size given is larger, then the image will be treated as if it were in the upper left hand corner of a larger image that is otherwise transparent.

Parameters:
[in]objThe object
[in]wThe new width of the image.
[in]hThe new height of the image.
Since :
2.3
Examples:
ecore_evas_buffer_example_02.c, efl_thread_6.c, and evas-images2.c.

Retrieves whether the given image object is using high-quality image scaling algorithm.

Returns:
Whether smooth scale is being used.

See evas_object_image_smooth_scale_set() for more details.

Since :
2.3
Examples:
evas-images.c.
void evas_object_image_smooth_scale_set ( Eo *  obj,
Eina_Bool  smooth_scale 
)

Sets whether to use high-quality image scaling algorithm on the given image object.

When enabled, a higher quality image scaling algorithm is used when scaling images to sizes other than the source image's original one. This gives better results but is more computationally expensive.

Note:
Image objects get created originally with smooth scaling on.
See also:
evas_object_image_smooth_scale_get()
Parameters:
[in]objThe object
[in]smooth_scaleWhether to use smooth scale or not.
Since :
2.3
Examples:
evas-images.c.

Determine whether the Evas_Object_Image replicate the content of the canvas below.

Parameters:
[in]objThe object
Returns:
Wether to put the content of the canvas below inside the Evas_Object_Image.
Since (EFL) :
1.15
Since :
3.0

The content below the Evas_Object_Image will be rendered inside it and you can reuse it as a source for any kind of effect.

Parameters:
[in]objThe object
[in]sWhether to put the content of the canvas below inside the Evas_Object_Image.
Since (EFL) :
1.15
Since :
3.0

Determine whether an object is clipped by source object's clipper.

Parameters:
[in]objThe object
Returns:
Whether obj is clipped by the source clipper ($true) or not ($false).
Since (EFL) :
1.8
Since :
2.3
void evas_object_image_source_clip_set ( Evas_Object obj,
Eina_Bool  source_clip 
)

Clip the proxy object with the source object's clipper.

Parameters:
[in]objThe object
[in]source_clipWhether obj is clipped by the source clipper ($true) or not ($false).
Since (EFL) :
1.8
Since :
2.3

Determine whether an object is set to source events.

Parameters:
[in]objThe object
Returns:
Whether obj is to pass events ($true) or not ($false).
Since (EFL) :
1.8
Since :
3.0
Examples:
evas-images2.c.

Set whether an Evas object is to source events.

Set whether an Evas object is to repeat events to source.

If repeat is true, it will make events on obj to also be repeated for the source object (see evas_object_image_source_set). Even the obj and source geometries are different, the event position will be transformed to the source object's space.

If repeat is false, events occurring on obj will be processed only on it.

Parameters:
[in]objThe object
[in]repeatWhether obj is to pass events ($true) or not ($false).
Since (EFL) :
1.8
Since :
3.0
Examples:
evas-images2.c.

Get the current source object of an image object.

Parameters:
[in]objThe object
Returns:
Source object to use for the proxy.
Since :
2.3
Examples:
evas-images2.c.

Set the source object on an image object to used as a proxy.

If an image object is set to behave as a proxy, it will mirror the rendering contents of a given source object in its drawing region, without affecting that source in any way. The source must be another valid Evas object. Other effects may be applied to the proxy, such as a map (see evas_object_map_set) to create a reflection of the original object (for example).

Any existing source object on obj will be removed after this call. Setting src to null clears the proxy object (not in "proxy state" anymore).

Warning:
You cannot set a proxy as another proxy's source.
Parameters:
[in]objThe object
[in]srcSource object to use for the proxy.
Since :
2.3
Examples:
evas-images2.c, and evas-map-utils.c.

Clear the source object on a proxy image object.

Parameters:
objImage object to clear source of.
Returns:
EINA_TRUE on success, EINA_FALSE on error.

This is equivalent to calling evas_object_image_source_set() with a NULL source.

Since :
2.3

Get the state of the source object visibility.

Parameters:
[in]objThe object
Returns:
true is source object to be shown, false otherwise.
Deprecated:
Please use evas_object_norender_get() on the source instead.
Since (EFL) :
1.8
Since :
2.3
Examples:
evas-images2.c.

Set the source object to be visible or not.

If visible is set to false, the source object of the proxy ($obj) will be invisible.

This API works differently to evas_object_show and evas_object_hide. Once source object is hidden, the proxy object will be hidden as well. Actually in this case both objects are excluded from the Evas internal update circle.

By this API, instead, one can toggle the visibility of a proxy's source object remaining the proxy visibility untouched.

Warning:
If the all of proxies are deleted, then the source visibility of the source object will be cancelled.
Parameters:
[in]objThe object
[in]visibletrue is source object to be shown, false otherwise.
Deprecated:
Please use evas_object_norender_get() on the source instead.
Since (EFL) :
1.8
Since :
2.3
Examples:
evas-images2.c.

Get the video surface capabilities to a given image of the canvas.

Parameters:
[in]objThe object
Returns:
Surface capabilities
Since :
3.0
void evas_object_image_video_surface_caps_set ( Evas_Object obj,
unsigned int  caps 
)

Set the video surface capabilities to a given image of the canvas.

Parameters:
[in]objThe object
[in]capsSurface capabilities
Since :
3.0

Get the video surface linked to a given image of the canvas.

Parameters:
[in]objThe object
Returns:
The new video surface.
Since (EFL) :
1.1
Since :
2.3

Set the video surface linked to a given image of the canvas.

Parameters:
[in]objThe object
[in]surfThe new video surface.
Since (EFL) :
1.1
Since :
2.3