Tizen Native API
4.0
|
These functions provide inline list management.
Inline lists mean its nodes pointers are part of same memory as data. This has the benefit of fragmenting memory less and avoiding node->data
indirection, but has the drawback of higher cost for some common operations like count and sort.
It is possible to have inlist nodes to be part of regular lists, created with eina_list_append() or eina_list_prepend(). It's also possible to have a structure with two inlist pointers, thus be part of two different inlists at the same time, but the current convenience macros provided won't work for both of them. Consult Advanced Usage for more info.
Inline lists have their purposes, but if you don't know what those purposes are, go with regular lists instead.
Tip: When using inlists in more than one place (that is, passing them around functions or keeping a pointer to them in a structure) it's more correct to keep a pointer to the first container, and not a pointer to the first inlist item (mostly they are the same, but that's not always correct). This lets the compiler to do type checking and let the programmer know exactly what type this list is.
A simple example demonstrating the basic usage of an inlist can be found here: Eina_Inlist basic usage
The basic structure can be represented by the following picture:
One data structure will also have the node information, with three pointers: prev, next and last. The last pointer is just valid for the first element (the list head), otherwise each insertion in the list would have to be done updating every node with the correct pointer. This means that it's always very important to keep a pointer to the first element of the list, since it is the only one that has the correct information to allow a proper O(1) append to the list.
Due to the nature of the inlist, there's no accounting information, and no easy access to the last element from each list node. This means that eina_inlist_count() is order-N, while eina_list_count() is order-1 (constant time).
The basic usage considers a struct that will have the user data, and also have an inlist node information (prev, next and last pointers) created with EINA_INLIST during the struct declaration. This allows one to use the convenience macros EINA_INLIST_GET(), EINA_INLIST_CONTAINER_GET(), EINA_INLIST_FOREACH() and so. This happens because the EINA_INLIST macro declares a struct member with the name __inlist, and all the other macros assume that this struct member has this name.
It may be the case that someone needs to have some inlist nodes added to a Eina_List too. If this happens, the inlist nodes can be added to the Eina_List without any problems. This example demonstrates this case: Eina_Inlist advanced usage - lists and inlists
It's also possible to have some data that is part of two different inlists. If this is the case, then it won't be possible to use the convenience macros to both of the lists. It will be necessary to create a new set of macros that will allow access to the second list node info. An example for this usage can be found here: Eina_Inlist advanced usage - multi-inlists
List of examples:
Functions | |
Eina_Inlist * | eina_inlist_append (Eina_Inlist *in_list, Eina_Inlist *in_item) |
Adds a new node to end of a list. | |
Eina_Inlist * | eina_inlist_prepend (Eina_Inlist *in_list, Eina_Inlist *in_item) |
Adds a new node to beginning of list. | |
Eina_Inlist * | eina_inlist_append_relative (Eina_Inlist *in_list, Eina_Inlist *in_item, Eina_Inlist *in_relative) |
Adds a new node after the given relative item in list. | |
Eina_Inlist * | eina_inlist_prepend_relative (Eina_Inlist *in_list, Eina_Inlist *in_item, Eina_Inlist *in_relative) |
Adds a new node before the given relative item in list. | |
Eina_Inlist * | eina_inlist_remove (Eina_Inlist *in_list, Eina_Inlist *in_item) 2) |
Removes node from list. | |
Eina_Inlist * | eina_inlist_find (Eina_Inlist *in_list, Eina_Inlist *in_item) |
Finds given node in list, returns itself if found, NULL if not. | |
Eina_Inlist * | eina_inlist_promote (Eina_Inlist *list, Eina_Inlist *item) 2) |
Moves existing node to beginning of list. | |
Eina_Inlist * | eina_inlist_demote (Eina_Inlist *list, Eina_Inlist *item) 2) |
Moves existing node to end of list. | |
static Eina_Inlist * | eina_inlist_first (const Eina_Inlist *list) |
Gets the first list node in the list. | |
static Eina_Inlist * | eina_inlist_last (const Eina_Inlist *list) |
Gets the last list node in the list. | |
unsigned int | eina_inlist_count (const Eina_Inlist *list) |
Gets the count of the number of items in a list. | |
Eina_Iterator * | eina_inlist_iterator_new (const Eina_Inlist *in_list) |
Returns a new iterator associated to list. | |
Eina_Accessor * | eina_inlist_accessor_new (const Eina_Inlist *in_list) |
Returns a new accessor associated to a list. | |
Eina_Inlist * | eina_inlist_sorted_insert (Eina_Inlist *list, Eina_Inlist *item, Eina_Compare_Cb func) 3) |
Inserts a new node into a sorted list. | |
Eina_Inlist_Sorted_State * | eina_inlist_sorted_state_new (void) |
Creates state with valid data in it. | |
int | eina_inlist_sorted_state_init (Eina_Inlist_Sorted_State *state, Eina_Inlist *list) |
Forces an Eina_Inlist_Sorted_State to match the content of a list. | |
void | eina_inlist_sorted_state_free (Eina_Inlist_Sorted_State *state) |
Frees an Eina_Inlist_Sorted_State. | |
Eina_Inlist * | eina_inlist_sorted_state_insert (Eina_Inlist *list, Eina_Inlist *item, Eina_Compare_Cb func, Eina_Inlist_Sorted_State *state) |
Inserts a new node into a sorted list. | |
Eina_Inlist * | eina_inlist_sort (Eina_Inlist *head, Eina_Compare_Cb func) |
Sorts a list according to the ordering func will return. | |
Typedefs | |
typedef struct _Eina_Inlist | Eina_Inlist |
typedef struct _Eina_Inlist_Sorted_State | Eina_Inlist_Sorted_State |
Defines | |
#define | EINA_INLIST Eina_Inlist __in_list |
#define | EINA_INLIST_GET(Inlist) (& ((Inlist)->__in_list)) |
#define | EINA_INLIST_CONTAINER_GET(ptr,type) |
#define | _EINA_INLIST_OFFSET(ref) ((char *)&(ref)->__in_list - (char *)(ref)) |
#define | _EINA_INLIST_CONTAINER(ref, ptr) |
#define | EINA_INLIST_FOREACH(list, it) |
#define | EINA_INLIST_FOREACH_SAFE(list, list2, it) |
#define | EINA_INLIST_REVERSE_FOREACH(list, it) |
#define | EINA_INLIST_REVERSE_FOREACH_FROM(list, it) |
#define | EINA_INLIST_FREE(list, it) for (it = (__typeof__(it)) list; list; it = (__typeof__(it)) list) |
#define _EINA_INLIST_CONTAINER | ( | ref, | |
ptr | |||
) |
(void *)((char *)(ptr) - \ _EINA_INLIST_OFFSET(ref))
ref | The reference to be used. |
ptr | The pointer to be used. |
#define _EINA_INLIST_OFFSET | ( | ref | ) | ((char *)&(ref)->__in_list - (char *)(ref)) |
ref | The reference to be used. |
#define EINA_INLIST Eina_Inlist __in_list |
Used for declaring an inlist member in a struct
#define EINA_INLIST_CONTAINER_GET | ( | ptr, | |
type | |||
) |
((type *)((char *)ptr - \
offsetof(type, __in_list)))
Utility macro to get the container object of an inlist
#define EINA_INLIST_FOREACH | ( | list, | |
it | |||
) |
for (it = NULL, it = (list ? _EINA_INLIST_CONTAINER(it, list) : NULL); it; \ it = (EINA_INLIST_GET(it)->next ? _EINA_INLIST_CONTAINER(it, EINA_INLIST_GET(it)->next) : NULL))
list | The list to iterate on. |
it | The pointer to the list item, i.e. a pointer to each item that is part of the list. |
#define EINA_INLIST_FOREACH_SAFE | ( | list, | |
list2, | |||
it | |||
) |
for (it = NULL, it = (list ? _EINA_INLIST_CONTAINER(it, list) : NULL), list2 = it ? EINA_INLIST_GET(it)->next : NULL; \ it; \ it = NULL, it = list2 ? _EINA_INLIST_CONTAINER(it, list2) : NULL, list2 = list2 ? list2->next : NULL)
list | The list to iterate on. |
list2 | Auxiliary Eina_Inlist variable so we can save the pointer to the next element, allowing us to free/remove the current one. Note that this macro is only safe if the next element is not removed. Only the current one is allowed to be removed. |
it | The pointer to the list item, i.e. a pointer to each item that is part of the list. |
#define EINA_INLIST_FREE | ( | list, | |
it | |||
) | for (it = (__typeof__(it)) list; list; it = (__typeof__(it)) list) |
list | The list to free. |
it | The pointer to the list item, i.e. a pointer to each item that is part of the list. |
NOTE: it is the duty of the body loop to properly remove the item from the inlist and free it. This function will turn into a infinite loop if you don't remove all items from the list.
#define EINA_INLIST_GET | ( | Inlist | ) | (& ((Inlist)->__in_list)) |
Utility macro to get the inlist object of a struct
#define EINA_INLIST_REVERSE_FOREACH | ( | list, | |
it | |||
) |
for (it = NULL, it = (list ? _EINA_INLIST_CONTAINER(it, list->last) : NULL); \ it; it = (EINA_INLIST_GET(it)->prev ? _EINA_INLIST_CONTAINER(it, EINA_INLIST_GET(it)->prev) : NULL))
list | The list to traversed in reverse order. |
it | The pointer to the list item, i.e. a pointer to each item that is part of the list. |
#define EINA_INLIST_REVERSE_FOREACH_FROM | ( | list, | |
it | |||
) |
for (it = NULL, it = (list ? _EINA_INLIST_CONTAINER(it, list) : NULL); \ it; it = (EINA_INLIST_GET(it)->prev ? _EINA_INLIST_CONTAINER(it, EINA_INLIST_GET(it)->prev) : NULL))
list | The last list to traversed in reverse order. |
it | The pointer to the list item, i.e. a pointer to each item that is part of the list. |
EINA_INLIST_REVERSE_FOREACH() starts from last list of the given list. This starts from given list, not the last one.
Inlined list type.
Eina_Accessor* eina_inlist_accessor_new | ( | const Eina_Inlist * | in_list | ) |
Returns a new accessor associated to a list.
in_list | The list. |
This function returns a newly allocated accessor associated to in_list
. If in_list
is NULL
or the count member of in_list
is less or equal than 0
, this function returns NULL
. If the memory can not be allocated, NULL
is returned and Otherwise, a valid accessor is returned.
Eina_Inlist* eina_inlist_append | ( | Eina_Inlist * | in_list, |
Eina_Inlist * | in_item | ||
) |
Adds a new node to end of a list.
in_list | Existing list head or NULL to create a new list. |
in_item | New list node, must not be NULL . |
Eina_Inlist* eina_inlist_append_relative | ( | Eina_Inlist * | in_list, |
Eina_Inlist * | in_item, | ||
Eina_Inlist * | in_relative | ||
) |
Adds a new node after the given relative item in list.
in_list | Existing list head or NULL to create a new list. |
in_item | New list node, must not be NULL . |
in_relative | Reference node, in_item will be added after it. |
unsigned int eina_inlist_count | ( | const Eina_Inlist * | list | ) |
Gets the count of the number of items in a list.
list | The list whose count to return. |
This function returns how many members list
contains. If the list is NULL
, 0
is returned.
Eina_Inlist* eina_inlist_demote | ( | Eina_Inlist * | list, |
Eina_Inlist * | item | ||
) |
Moves existing node to end of list.
list | Existing list head or NULL to create a new list. |
item | List node to move to end (tail), must not be NULL . |
Eina_Inlist* eina_inlist_find | ( | Eina_Inlist * | in_list, |
Eina_Inlist * | in_item | ||
) |
Finds given node in list, returns itself if found, NULL if not.
in_list | Existing list to search in_item in, must not be NULL . |
in_item | What to search for, must not be NULL . |
NULL
if not.static Eina_Inlist* eina_inlist_first | ( | const Eina_Inlist * | list | ) | [static] |
Gets the first list node in the list.
list | The list to get the first list node from. |
This function returns the first list node in the list list
. If list
is NULL
, NULL
is returned.
This is a O(N) operation (it takes time proportional to the length of the list).
Eina_Iterator* eina_inlist_iterator_new | ( | const Eina_Inlist * | in_list | ) |
Returns a new iterator associated to list.
in_list | The list. |
This function returns a newly allocated iterator associated to in_list
. If in_list
is NULL
or the count member of in_list
is less or equal than 0, this function still returns a valid iterator that will always return false on eina_iterator_next(), thus keeping API sane.
If the memory can not be allocated, NULL
is returned. Otherwise, a valid iterator is returned.
static Eina_Inlist* eina_inlist_last | ( | const Eina_Inlist * | list | ) | [static] |
Gets the last list node in the list.
list | The list to get the last list node from. |
This function returns the last list node in the list list
. If list
is NULL
, NULL
is returned.
This is a O(N) operation (it takes time proportional to the length of the list).
Eina_Inlist* eina_inlist_prepend | ( | Eina_Inlist * | in_list, |
Eina_Inlist * | in_item | ||
) |
Adds a new node to beginning of list.
in_list | Existing list head or NULL to create a new list. |
in_item | New list node, must not be NULL . |
Eina_Inlist* eina_inlist_prepend_relative | ( | Eina_Inlist * | in_list, |
Eina_Inlist * | in_item, | ||
Eina_Inlist * | in_relative | ||
) |
Adds a new node before the given relative item in list.
in_list | Existing list head or NULL to create a new list. |
in_item | New list node, must not be NULL . |
in_relative | Reference node, in_item will be added before it. |
Eina_Inlist* eina_inlist_promote | ( | Eina_Inlist * | list, |
Eina_Inlist * | item | ||
) |
Moves existing node to beginning of list.
list | Existing list head or NULL to create a new list. |
item | List node to move to beginning (head), must not be NULL . |
Eina_Inlist* eina_inlist_remove | ( | Eina_Inlist * | in_list, |
Eina_Inlist * | in_item | ||
) |
Removes node from list.
in_list | Existing list head, must not be NULL . |
in_item | Existing list node, must not be NULL . |
Eina_Inlist* eina_inlist_sort | ( | Eina_Inlist * | head, |
Eina_Compare_Cb | func | ||
) |
Sorts a list according to the ordering func will return.
head | The list handle to sort. |
func | A function pointer that can handle comparing the list data nodes. |
This function sorts all the elements of head
. func
is used to compare two elements of head
. If head
or func
are NULL
, this function returns NULL
.
Example:
typedef struct _Sort_Ex Sort_Ex; struct _Sort_Ex { EINA_INLIST; const char *text; }; int sort_cb(const Inlist *l1, const Inlist *l2) { const Sort_Ex *x1; const Sort_Ex *x2; x1 = EINA_INLIST_CONTAINER_GET(l1, Sort_Ex); x2 = EINA_INLIST_CONTAINER_GET(l2, Sort_Ex); return(strcmp(x1->text, x2->text)); } extern Eina_Inlist *list; list = eina_inlist_sort(list, sort_cb);
Eina_Inlist* eina_inlist_sorted_insert | ( | Eina_Inlist * | list, |
Eina_Inlist * | item, | ||
Eina_Compare_Cb | func | ||
) |
Inserts a new node into a sorted list.
list | The given linked list, must be sorted. |
item | List node to insert, must not be NULL . |
func | The function called for the sort. |
This function inserts item into a linked list assuming it was sorted and the result will be sorted. If list
is NULL
, item is returned. On success, a new list pointer that should be used in place of the one given to this function is returned. Otherwise, the old pointer is returned.
func
) average/worst case performance. As said in eina_list_search_sorted_near_list(), lists do not have O(1) access time, so walking to the correct node can be costly, consider worst case to be almost O(n) pointer dereference (list walk).void eina_inlist_sorted_state_free | ( | Eina_Inlist_Sorted_State * | state | ) |
Frees an Eina_Inlist_Sorted_State.
state | The state to destroy |
See eina_inlist_sorted_state_insert() for more information.
int eina_inlist_sorted_state_init | ( | Eina_Inlist_Sorted_State * | state, |
Eina_Inlist * | list | ||
) |
Forces an Eina_Inlist_Sorted_State to match the content of a list.
state | The state to update |
list | The list to match |
See eina_inlist_sorted_state_insert() for more information. This function is useful if you didn't use eina_inlist_sorted_state_insert() at some point, but still think you have a sorted list. It will only correctly work on a sorted list.
Eina_Inlist* eina_inlist_sorted_state_insert | ( | Eina_Inlist * | list, |
Eina_Inlist * | item, | ||
Eina_Compare_Cb | func, | ||
Eina_Inlist_Sorted_State * | state | ||
) |
Inserts a new node into a sorted list.
list | The given linked list, must be sorted. |
item | list node to insert, must not be NULL . |
func | The function called for the sort. |
state | The current array for initial dichotomic search |
This function inserts item into a linked list assuming state
match the exact content order of the list. It use state
to do a fast first step dichotomic search before starting to walk the inlist itself. This make this code much faster than eina_inlist_sorted_insert() as it doesn't need to walk the list at all. The result is of course a sorted list with an updated state.. If list
is NULLL
, item is returned. On success, a new list pointer that should be used in place of the one given to this function is returned. Otherwise, the old pointer is returned.
func
) average/worst case performance. As said in eina_list_search_sorted_near_list(), lists do not have O(1) access time, so walking to the correct node can be costly, but this version try to minimize that by making it a O(log2(n)) for number small number. After n == 256, it start to add a linear cost again. Consider worst case to be almost O(n) pointer dereference (list walk).Creates state with valid data in it.
See eina_inlist_sorted_state_insert() for more information.