Tizen Native API
4.0
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Base structure for different gestures that an application can receive. More...
Public Types | |
enum | Type |
Enumeration for type of gesture. More... | |
enum | State |
Enumeration for state of the gesture. More... | |
Public Member Functions | |
Gesture (const Gesture &rhs) | |
Copy constructor. | |
Gesture & | operator= (const Gesture &rhs) |
Assignment operator. | |
virtual | ~Gesture () |
Virtual destructor. | |
Public Attributes | |
Type | type |
The gesture type. | |
State | state |
The gesture state. | |
unsigned int | time |
The time the gesture took place. | |
Protected Member Functions | |
Gesture (Type gestureType, State gestureState) | |
This constructor is only used by derived classes. |
Base structure for different gestures that an application can receive.
A gesture is an event that is produced from a combination of several touch events in a particular order or within a certain time frame (e.g pinch).
To receive a particular gesture, the application has to create and connect to the appropriate GestureDetector.
enum Dali::Gesture::State |
Enumeration for state of the gesture.
enum Dali::Gesture::Type |
Enumeration for type of gesture.
Dali::Gesture::Gesture | ( | const Gesture & | rhs | ) |
Copy constructor.
[in] | rhs | A reference to the copied handle |
virtual Dali::Gesture::~Gesture | ( | ) | [virtual] |
Virtual destructor.
Dali::Gesture::Gesture | ( | Type | gestureType, |
State | gestureState | ||
) | [protected] |
This constructor is only used by derived classes.
[in] | gestureType | The type of gesture event. |
[in] | gestureState | The state of the gesture event. |
Assignment operator.
[in] | rhs | A reference to the copied handle |
The gesture state.
Please see the description in the sub-classes to see the states used by the actual gesture.