Tizen Native API
4.0
|
Public Attributes | |
int | version |
Evas_Native_Surface_Type | type |
union { | |
struct { | |
void * visual | |
unsigned long pixmap | |
} x11 | |
struct { | |
unsigned int texture_id | |
unsigned int framebuffer_id | |
unsigned int internal_format | |
unsigned int format | |
unsigned int h | |
} opengl | |
struct { | |
void * legacy_buffer | |
} wl | |
struct { | |
void * buffer | |
int rot | |
float ratio | |
int flip | |
} tbm | |
struct { | |
void * surface | |
} evasgl | |
} | data |
A generic datatype for engine specific native surface information.
Please fill up Evas_Native_Surface fields that regarded with current surface type. If you want to set the native surface type to EVAS_NATIVE_SURFACE_X11, you need to set union data with x11.visual or x11.pixmap. If you need to set the native surface as EVAS_NATIVE_SURFACE_OPENGL, on the other hand, you need to set union data with opengl.texture_id or opengl.framebuffer_id and so on. If you need to set the native surface as EVAS_NATIVE_SURFACE_WL, you need to set union data with wl.legacy_buffer. If you need to set the native surface as EVAS_NATIVE_SURFACE_TBM, you need to set union data with tbm surface. The version field should be set with EVAS_NATIVE_SURFACE_VERSION in order to check abi break in your application on the different efl library versions.
Evas_Native_Surface
returned by evas_gl_native_surface_get() is not meant to be used by applications except for passing it to evas_object_image_native_surface_set().tbm surface buffer to use
union { ... } _Evas_Native_Surface::data |
Choose one union data according to your surface.
struct { ... } _Evas_Native_Surface::evasgl |
Set this struct fields if surface data is Evas GL based.
flip (EVAS_IMAGE_FLIP_HORIZONTAL:horizontal, EVAS_IMAGE_FLIP_VERTICAL:vertical)
unsigned int _Evas_Native_Surface::format |
same as 'format' for glTexImage2D()
unsigned int _Evas_Native_Surface::framebuffer_id |
0 if not a FBO, FBO id otherwise from glGenFramebuffers()
unsigned int _Evas_Native_Surface::h |
region inside the texture to use (image size is assumed as texture size, with 0, 0 being the top-left and co-ordinates working down to the right and bottom being positive)
unsigned int _Evas_Native_Surface::internal_format |
same as 'internalFormat' for glTexImage2D()
wayland client buffer to use
struct { ... } _Evas_Native_Surface::opengl |
Set this struct fields if surface data is OpenGL based.
unsigned long _Evas_Native_Surface::pixmap |
pixmap id to use (Pixmap)
width/height ratio of the source image
rotation (EVAS_IMAGE_ORIENT_NONE, EVAS_IMAGE_ORIENT_90, EVAS_IMAGE_ORIENT_180, EVAS_IMAGE_ORIENT_270)
evas gl surface to use
struct { ... } _Evas_Native_Surface::tbm |
Set this struct fields if surface data is Tizen based.
unsigned int _Evas_Native_Surface::texture_id |
opengl texture id to use from glGenTextures()
Evas_Native_Surface_Type _Evas_Native_Surface::type |
Surface type.
Current Native Surface Version. Use EVAS_NATIVE_SURFACE_VERSION
visual of the pixmap to use (Visual)
struct { ... } _Evas_Native_Surface::wl |
Set this struct fields if surface data is Wayland based.
struct { ... } _Evas_Native_Surface::x11 |
Set this struct fields if surface data is X11 based.