Tizen Native API
5.5
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Enumeration for the instance of properties belonging to the Actor class. More...
Public Types | |
enum | |
Enumeration for instance of properties belonging to the Actor class. More... |
Enumeration for the instance of properties belonging to the Actor class.
anonymous enum |
Enumeration for instance of properties belonging to the Actor class.
PARENT_ORIGIN |
The origin of an actor, within its parent's area. Name "parentOrigin", type Property::VECTOR3, constraint-input
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PARENT_ORIGIN_X |
The x origin of an actor, within its parent's area. Name "parentOriginX", type Property::FLOAT, constraint-input
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PARENT_ORIGIN_Y |
The y origin of an actor, within its parent's area. Name "parentOriginY", type Property::FLOAT, constraint-input
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PARENT_ORIGIN_Z |
The z origin of an actor, within its parent's area. Name "parentOriginZ", type Property::FLOAT, constraint-input
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ANCHOR_POINT |
The anchor-point of an actor. Name "anchorPoint", type Property::VECTOR3, constraint-input
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ANCHOR_POINT_X |
The x anchor-point of an actor. Name "anchorPointX", type Property::FLOAT, constraint-input
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ANCHOR_POINT_Y |
The y anchor-point of an actor. Name "anchorPointY", type Property::FLOAT, constraint-input
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ANCHOR_POINT_Z |
The z anchor-point of an actor. Name "anchorPointZ", type Property::FLOAT, constraint-input
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SIZE |
The size of an actor. Name "size", type Property::VECTOR3, animatable / constraint-input
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SIZE_WIDTH |
The width of an actor. Name "sizeWidth", type Property::FLOAT, animatable / constraint-input
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SIZE_HEIGHT |
The height of an actor. Name "sizeHeight", type Property::FLOAT, animatable / constraint-input
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SIZE_DEPTH |
The depth of an actor. Name "sizeDepth", type Property::FLOAT, animatable / constraint-input
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POSITION |
The position of an actor. Name "position", type Property::VECTOR3, animatable / constraint-input
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POSITION_X |
The x position of an actor. Name "positionX", type Property::FLOAT, animatable / constraint-input
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POSITION_Y |
The y position of an actor. Name "positionY", type Property::FLOAT, animatable / constraint-input
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POSITION_Z |
The z position of an actor. Name "positionZ", type Property::FLOAT, animatable / constraint-input
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WORLD_POSITION |
The world position of an actor. Name "worldPosition", type Property::VECTOR3, read-only / constraint-input
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WORLD_POSITION_X |
The x world position of an actor. Name "worldPositionX", type Property::FLOAT, read-only / constraint-input
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WORLD_POSITION_Y |
The y world position of an actor. Name "worldPositionY", type Property::FLOAT, read-only / constraint-input
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WORLD_POSITION_Z |
The z world position of an actor. Name "worldPositionZ", type Property::FLOAT, read-only / constraint-input
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ORIENTATION |
The orientation of an actor. Name "orientation", type Property::ROTATION, animatable / constraint-input
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WORLD_ORIENTATION |
The world orientation of an actor. Name "worldOrientation", type Property::ROTATION, read-only / constraint-input
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SCALE |
The scale factor applied to an actor. Name "scale", type Property::VECTOR3, animatable / constraint-input
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SCALE_X |
The x scale factor applied to an actor. Name "scaleX", type Property::FLOAT, animatable / constraint-input
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SCALE_Y |
The y scale factor applied to an actor. Name "scaleY", type Property::FLOAT, animatable / constraint-input
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SCALE_Z |
The x scale factor applied to an actor. Name "scaleZ", type Property::FLOAT, animatable / constraint-input
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WORLD_SCALE |
The world scale factor applied to an actor. Name "worldScale", type Property::VECTOR3, read-only / constraint-input
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VISIBLE |
The visibility flag of an actor. Name "visible", type Property::BOOL, animatable / constraint-input
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COLOR |
The color of an actor. Name "color", type Property::VECTOR4 or Property::VECTOR3, animatable / constraint-input
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COLOR_RED |
The red component of an actor's color. Name "colorRed", type Property::FLOAT, animatable / constraint-input
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COLOR_GREEN |
The green component of an actor's color. Name "colorGreen", type Property::FLOAT, animatable / constraint-input
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COLOR_BLUE |
The blue component of an actor's color. Name "colorBlue", type Property::FLOAT, animatable / constraint-input
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COLOR_ALPHA |
The alpha component of an actor's color. Name "colorAlpha", type Property::FLOAT, animatable / constraint-input
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WORLD_COLOR |
The world color of an actor. Name "worldColor", type Property::VECTOR4, read-only / constraint-input
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WORLD_MATRIX |
The world matrix of an actor. Name "worldMatrix", type Property::MATRIX, read-only / constraint-input
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NAME |
The name of an actor. Name "name", type Property::STRING
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SENSITIVE |
The flag whether an actor should emit touch or hover signals. Name "sensitive", type Property::BOOLEAN
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LEAVE_REQUIRED |
The flag whether an actor should receive a notification when touch or hover motion events leave. Name "leaveRequired", type Property::BOOLEAN
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INHERIT_ORIENTATION |
The flag whether a child actor inherits it's parent's orientation. Name "inheritOrientation", type Property::BOOLEAN
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INHERIT_SCALE |
The flag whether a child actor inherits it's parent's scale. Name "inheritScale", type Property::BOOLEAN
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COLOR_MODE |
The color mode of an actor. Name "colorMode", type ColorMode (Property::INTEGER) or Property::STRING.
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RESERVED_PROPERTY_01 |
This property is removed because it's deprecated. |
DRAW_MODE |
The draw mode of an actor. Name "drawMode", type DrawMode::Type (Property::INTEGER) or Property::STRING.
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SIZE_MODE_FACTOR |
The size mode factor of an actor. Name "sizeModeFactor", type Property::VECTOR3.
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WIDTH_RESIZE_POLICY |
The resize policy for the width of an actor. Name "widthResizePolicy", type ResizePolicy::Type (Property::INTEGER) or Property::STRING.
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HEIGHT_RESIZE_POLICY |
The resize policy for the height of an actor. Name "heightResizePolicy", type ResizePolicy::Type (Property::INTEGER) or Property::STRING.
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SIZE_SCALE_POLICY |
The size scale policy of an actor. Name "sizeScalePolicy", type ResizePolicy::Type (Property::INTEGER) or Property::STRING.
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WIDTH_FOR_HEIGHT |
The flag to determine the width dependent on the height. Name "widthForHeight", type Property::BOOLEAN.
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HEIGHT_FOR_WIDTH |
The flag to determine the height dependent on the width. Name "heightForWidth", type Property::BOOLEAN.
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PADDING |
The padding of an actor for use in layout. Name "padding", type Property::VECTOR4.
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MINIMUM_SIZE |
The minimum size an actor can be assigned in size negotiation. Name "minimumSize", type Property::VECTOR2.
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MAXIMUM_SIZE |
The maximum size an actor can be assigned in size negotiation. Name "maximumSize", type Property::VECTOR2.
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INHERIT_POSITION |
The flag whether a child actor inherits it's parent's position. Name "inheritPosition", type Property::BOOLEAN.
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CLIPPING_MODE |
The clipping mode of an actor. Name "clippingMode", type ClippingMode::Type (Property::INTEGER) or Property::STRING.
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LAYOUT_DIRECTION |
The direction of the layout. Name "layoutDirection", type LayoutDirection::Type (Property::INTEGER) or Property::STRING.
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INHERIT_LAYOUT_DIRECTION |
Determines whether child actors inherit the layout direction from a parent. Name "layoutDirectionInheritance", type Property::BOOLEAN.
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