Class Layer

Definition

Namespace:
Tizen.NUI
Assembly:
Tizen.NUI.dll

Layers provide a mechanism for overlaying groups of actors on top of each other.

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public class Layer : Container, INotifyPropertyChanged, IDisposable
Inheritance
object
Tizen.NUI.Binding.BindableObject
Tizen.NUI.Binding.Element
Layer
Implements
System.ComponentModel.INotifyPropertyChanged
System.IDisposable

Constructors

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Layer()

Creates a Layer object.

Declaration
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public Layer()

Properties

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Behavior

Layer behavior, type String (Layer.LayerBehavior).

Declaration
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public Layer.LayerBehavior Behavior { get; set; }
Property Value
Type Description
Layer.LayerBehavior
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ChildCount

Get the number of children held by the layer.

Declaration
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public uint ChildCount { get; }
Property Value
Type Description
uint
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Depth

Queries the depth of the layer.
0 is the bottommost layer, higher number is on the top.

Declaration
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public uint Depth { get; }
Property Value
Type Description
uint
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Name

Gets or sets the layer's name.

Declaration
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public string Name { get; set; }
Property Value
Type Description
string
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Opacity

Retrieves and sets the layer's opacity.

Declaration
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public float Opacity { get; set; }
Property Value
Type Description
float
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Viewport

Sets the viewport (in window coordinates), type rectangle. The contents of the layer will not be visible outside this box, when ViewportEnabled is true.

Declaration
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public Rectangle Viewport { get; set; }
Property Value
Type Description
Rectangle
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Visibility

Retrieves and sets the layer's visibility.

Declaration
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public bool Visibility { get; set; }
Property Value
Type Description
bool

Methods

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Add(View)

Adds a child view to this layer.

Declaration
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public override void Add(View child)
Parameters
Type Name Description
View child
Overrides
See Also
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Dispose(DisposeTypes)

Dispose.

Declaration
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protected override void Dispose(DisposeTypes type)
Parameters
Type Name Description
DisposeTypes type
Overrides
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FindChildById(uint)

Search through this layer's hierarchy for a view with the given unique ID.

Declaration
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public View FindChildById(uint id)
Parameters
Type Name Description
uint id

The id of the child to find

Returns
Type Description
View

A handle to the view if found, or an empty handle if not.

Remarks

The actor itself is also considered in the search.

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GetChildAt(uint)

Retrieves a child view by the index.

Declaration
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public override View GetChildAt(uint index)
Parameters
Type Name Description
uint index

The index of the child to retrieve.

Returns
Type Description
View

The view for the given index or empty handle if children not initialized.

Overrides
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GetChildCount()

Get the child count of the layer.

Declaration
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public override uint GetChildCount()
Returns
Type Description
uint

The child count of the layer.

Overrides
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GetParent()

Get parent of the layer.

Declaration
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public override Container GetParent()
Returns
Type Description
Container

The view's container

Overrides
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Lower()

Decrements the depth of the layer.

Declaration
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public void Lower()
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LowerToBottom()

Lowers the layer to the bottom.

Declaration
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public void LowerToBottom()
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MoveAbove(Layer)

Moves the layer directly above the given layer.
After the call, this layer's depth will be immediately above target.

Declaration
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public void MoveAbove(Layer target)
Parameters
Type Name Description
Layer target

The layer to get on top of.

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MoveBelow(Layer)

Moves the layer directly below the given layer.
After the call, this layer's depth will be immediately below target.

Declaration
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public void MoveBelow(Layer target)
Parameters
Type Name Description
Layer target

The layer to get below of.

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Raise()

Increments the depth of the layer.

Declaration
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public void Raise()
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RaiseToTop()

Raises the layer to the top.

Declaration
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public void RaiseToTop()
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Remove(View)

Removes a child view from this layer. If the view was not a child of this layer, this is a no-op.

Declaration
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public override void Remove(View child)
Parameters
Type Name Description
View child
Overrides
See Also

Implements

System.ComponentModel.INotifyPropertyChanged
System.IDisposable