Tizen Native API
5.5
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This example shows a bubble with all fields set(label, info, content and icon) and the selected corner changing when the bubble is clicked. To be able use a bubble we need to do some setup and create a window, for this example we are going to ignore that part of the code since it isn't relevant to the bubble.
To have the selected corner change in a clockwise motion we are going to use the following callback:
static unsigned char corner = 0; ++corner; if (corner > 3) elm_bubble_pos_set(obj, ELM_BUBBLE_POS_TOP_LEFT); else elm_bubble_pos_set(obj, corner); } EAPI_MAIN int elm_main(int argc EINA_UNUSED, char **argv EINA_UNUSED) { Evas_Object *win, *bubble, *label, *icon; elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED); win = elm_win_util_standard_add("bubble", "Bubble"); elm_win_autodel_set(win, EINA_TRUE); label = elm_label_add(win); elm_object_text_set(label, "This is the CONTENT of our bubble"); evas_object_show(label); icon = evas_object_rectangle_add(evas_object_evas_get(win)); evas_object_color_set(icon, 0, 0, 255, 255); evas_object_show(icon); bubble = elm_bubble_add(win); elm_object_part_content_set(bubble, "icon", icon); elm_object_part_text_set(bubble, "info", "INFO"); elm_object_text_set(bubble, "LABEL"); elm_object_content_set(bubble, label); evas_object_resize(bubble, 300, 100); evas_object_show(bubble); evas_object_smart_callback_add(bubble, "clicked", _bla, NULL); label = elm_label_add(win); elm_object_text_set(label, "Bubble with no icon, info or label"); evas_object_show(label); bubble = elm_bubble_add(win); elm_object_content_set(bubble, label); evas_object_resize(bubble, 200, 50); evas_object_move(bubble, 0, 110); evas_object_show(bubble); evas_object_resize(win, 300, 200); evas_object_show(win); elm_run(); return 0; }
Here we are creating an elm_label that is going to be used as the content for our bubble:
Despite it's name the bubble's icon doesn't have to be an icon, it can be any evas_object. For this example we are going to make the icon a simple blue rectangle:
And finally we have the actual bubble creation and the setting of it's label, info and content:
Now that we have our bubble all that is left is connecting the "clicked" signals to our callback:
This last bubble we created was very complete, so it's pertinent to show that most of that stuff is optional a bubble can be created with nothing but content:
Our example will look like this:
See the full source code bubble_example_01::c here.