Tizen Native API
4.0
|
These functions provide array management.
The Array data type in Eina is designed to have very fast access to its data (compared to the Eina List). On the other hand, data can be added or removed only at the end of the array. To insert data at any position, the Eina List is the correct container to use.
To use the array data type, eina_init() must be called before any other array functions. When no more eina array functions are used, eina_shutdown() must be called to free all the resources.
An array must be created with eina_array_new(). It allocates all the necessary data for an array. When not needed anymore, an array is freed with eina_array_free(). This frees the memory used by the Eina_Array itself, but does not free any memory used to store the data of each element. To free that memory you must iterate over the array and free each data element individually. A convenient way to do that is by using EINA_ARRAY_ITER_NEXT. An example of that pattern is given in the description of EINA_ARRAY_ITER_NEXT.
The usual features of an array are classic ones: to append an element, use eina_array_push() and to remove the last element, use eina_array_pop(). To retrieve the element at a given position, use eina_array_data_get(). The number of elements can be retrieved with eina_array_count().
Eina_Array is different from a conventional C array in a number of ways, most importantly they grow and shrink dynamically, this means that if you add an element to a full array it grows and that when you remove an element from an array it may shrink.
Allocating memory is expensive, so when the array needs to grow it allocates enough memory to hold step
additional elements, not just the element currently being added. Similarly if you remove elements, it won't free space until you have removed step
elements.
The following image illustrates how an Eina_Array grows:
Eina_Array only stores pointers but it can store data of any type in the form of void pointers.
See here some examples:
Functions | |
Eina_Array * | eina_array_new (unsigned int step) |
Creates a new array. | |
void | eina_array_free (Eina_Array *array) |
Frees an array. | |
void | eina_array_step_set (Eina_Array *array, unsigned int sizeof_eina_array, unsigned int step) |
Sets the step of an array. | |
static void | eina_array_clean (Eina_Array *array) |
Cleans an array. | |
void | eina_array_flush (Eina_Array *array) |
Flushes an array. | |
Eina_Bool | eina_array_remove (Eina_Array *array, Eina_Bool(*keep)(void *data, void *gdata), void *gdata) 2) |
Rebuilds an array by specifying the data to keep. | |
static Eina_Bool | eina_array_push (Eina_Array *array, const void *data) 2) |
Appends a data to an array. | |
static void * | eina_array_pop (Eina_Array *array) |
Removes the last data of an array. | |
static void * | eina_array_data_get (const Eina_Array *array, unsigned int idx) |
Returns the data at a given position in an array. | |
static void | eina_array_data_set (const Eina_Array *array, unsigned int idx, const void *data) |
Sets the data at a given position in an array. | |
static unsigned int | eina_array_count_get (const Eina_Array *array) |
Returns the number of elements in an array. | |
static unsigned int | eina_array_count (const Eina_Array *array) |
Returns the number of elements in an array. | |
Eina_Iterator * | eina_array_iterator_new (const Eina_Array *array) |
Gets a new iterator associated to an array. | |
Eina_Accessor * | eina_array_accessor_new (const Eina_Array *array) |
Gets a new accessor associated to an array. | |
static Eina_Bool | eina_array_foreach (Eina_Array *array, Eina_Each_Cb cb, void *fdata) |
Provides a safe way to iterate over an array. | |
Typedefs | |
typedef struct _Eina_Array | Eina_Array |
typedef void ** | Eina_Array_Iterator |
Defines | |
#define | EINA_ARRAY_ITER_NEXT(array, index, item, iterator) |
Definition for the macro to iterate over an array easily. |
#define EINA_ARRAY_ITER_NEXT | ( | array, | |
index, | |||
item, | |||
iterator | |||
) |
for (index = 0, iterator = (array)->data; \ (index < eina_array_count(array)) && ((item = *((iterator)++))); \ ++(index))
Definition for the macro to iterate over an array easily.
array | The array to iterate over. |
index | The integer number that is increased while iterating. |
item | The data |
iterator | The iterator |
This macro allows the iteration over array
in an easy way. It iterates from the first element to the last one. index
is an integer that increases from 0 to the number of elements. item
is the data of each element of array
, so it is a pointer to a type chosen by the user. iterator
is of type Eina_Array_Iterator.
This macro can be used for freeing the data of an array, like in the following example:
Eina_Array *array; char *item; Eina_Array_Iterator iterator; unsigned int i; // array is already filled, // its elements are just duplicated strings, // EINA_ARRAY_ITER_NEXT will be used to free those strings EINA_ARRAY_ITER_NEXT(array, i, item, iterator) free(item);
Type for a generic vector.
Type for an iterator on arrays, used with EINA_ARRAY_ITER_NEXT.
Eina_Accessor* eina_array_accessor_new | ( | const Eina_Array * | array | ) |
Gets a new accessor associated to an array.
array | The array. |
This function returns a newly allocated accessor associated to array
. If array
is NULL
or the count member of array
is less or equal than 0, this function returns NULL
. If the memory can not be allocated, NULL
is returned. Otherwise, a valid accessor is returned.
static void eina_array_clean | ( | Eina_Array * | array | ) | [static] |
Cleans an array.
array | The array to clean. |
This function sets the count member of array
to 0, however it doesn't free any space. This is particularly useful if you need to empty the array and add lots of elements quickly. For performance reasons, there is no check of array
. If it is NULL
or invalid, the program may crash.
static unsigned int eina_array_count | ( | const Eina_Array * | array | ) | [static] |
Returns the number of elements in an array.
array | The array. |
This function returns the number of elements in array
(array->count). For performance reasons, there is no check of array
. If it is NULL
or invalid, the program may crash.
static unsigned int eina_array_count_get | ( | const Eina_Array * | array | ) | [static] |
Returns the number of elements in an array.
array | The array. |
This function returns the number of elements in array
(array->count). For performance reasons, there is no check of array
. If it is NULL
or invalid, the program may crash.
static void* eina_array_data_get | ( | const Eina_Array * | array, |
unsigned int | idx | ||
) | [static] |
Returns the data at a given position in an array.
array | The array. |
idx | The position of the data to retrieve. |
This function returns the data at the position idx
in array
. For performance reasons, there is no check of array
or idx
. If it is NULL
or invalid, the program may crash.
static void eina_array_data_set | ( | const Eina_Array * | array, |
unsigned int | idx, | ||
const void * | data | ||
) | [static] |
Sets the data at a given position in an array.
array | The array. |
idx | The position of the data to set. |
data | The data to set. |
This function sets the data at the position idx
in array
to data
, this effectively replaces the previously held data, you must therefore get a pointer to it first if you need to free it. For performance reasons, there is no check of array
or idx
. If it is NULL
or invalid, the program may crash.
void eina_array_flush | ( | Eina_Array * | array | ) |
Flushes an array.
array | The array to flush. |
This function sets the count and total members of array
to 0, frees and set to NULL its data member. For performance reasons, there is no check of array
. If it is NULL
or invalid, the program may crash.
static Eina_Bool eina_array_foreach | ( | Eina_Array * | array, |
Eina_Each_Cb | cb, | ||
void * | fdata | ||
) | [static] |
Provides a safe way to iterate over an array.
array | The array to iterate over. |
cb | The callback to call for each item. |
fdata | The user data to pass to the callback. |
This function provides a safe way to iterate over an array. cb
should return EINA_TRUE as long as you want the function to continue iterating. If cb
returns EINA_FALSE, iterations will stop and the function will also return EINA_FALSE.
void eina_array_free | ( | Eina_Array * | array | ) |
Frees an array.
array | The array to free. |
This function frees array
. It calls first eina_array_flush() then free the memory of the pointer. It does not free the memory allocated for the elements of array
. To free them, walk the array with EINA_ARRAY_ITER_NEXT. For performance reasons, there is no check of array
.
Eina_Iterator* eina_array_iterator_new | ( | const Eina_Array * | array | ) |
Gets a new iterator associated to an array.
array | The array. |
This function returns a newly allocated iterator associated to array
. If array
is NULL
or the count member of array
is less or equal than 0, this function returns NULL
. If the memory can not be allocated, NULL
is returned. Otherwise, a valid iterator is returned.
Eina_Array* eina_array_new | ( | unsigned int | step | ) |
Creates a new array.
step | The count of pointers to add when increasing the array size. |
NULL
on failure, non NULL
otherwise.This function creates a new array. When adding an element, the array allocates step
elements. When that buffer is full, then adding another element will increase the buffer by step
elements again.
This function return a valid array on success, or NULL
if memory allocation fails.
static void* eina_array_pop | ( | Eina_Array * | array | ) | [static] |
Removes the last data of an array.
array | The array. |
This function removes the last data of array
, decreases the count of array
and returns the data. For performance reasons, there is no check of array
. If it is NULL
or invalid, the program may crash. If the count member is less or equal than 0, NULL
is returned.
static Eina_Bool eina_array_push | ( | Eina_Array * | array, |
const void * | data | ||
) | [static] |
Appends a data to an array.
array | The array. |
data | The data to add. |
This function appends data
to array
. For performance reasons, there is no check of array
. If it is NULL
or invalid, the program may crash. If data
is NULL
, or if an allocation is necessary and fails, EINA_FALSE is returned Otherwise, EINA_TRUE is returned.
Eina_Bool eina_array_remove | ( | Eina_Array * | array, |
Eina_Bool(*)(void *data, void *gdata) | keep, | ||
void * | gdata | ||
) |
Rebuilds an array by specifying the data to keep.
array | The array. |
keep | The functions which selects the data to keep. |
gdata | The data to pass to the function keep. |
This function rebuilds array
be specifying the elements to keep with the function keep
. No empty/invalid fields are left in the array. gdata
is an additional data to pass to keep
. For performance reasons, there is no check of array
. If it is NULL
or invalid, the program may crash.
If it wasn't able to remove items due to an allocation failure, it will return EINA_FALSE.
void eina_array_step_set | ( | Eina_Array * | array, |
unsigned int | sizeof_eina_array, | ||
unsigned int | step | ||
) |
Sets the step of an array.
array | The array. |
sizeof_eina_array | Should be the value returned by sizeof(Eina_Array). |
step | The count of pointers to add when increasing the array size. |
This function sets the step of array
to step
. For performance reasons, there is no check of array
. If it is NULL
or invalid, the program may crash.