Copy and paste /

project_def.prop

  1. # Project Name
  2. APPNAME = $(appName)
  3.  
  4. # Project Type
  5. type = app
  6.  
  7. # Project Profile
  8. profile = mobile-2.4
  9.  
  10. # C Sources
  11. USER_SRCS = src/view.c src/main.c
  12. USER_SRCS_ABS =
  13.  
  14. # EDC Sources
  15. USER_EDCS =
  16.  
  17. # PO Sources
  18. USER_POS =
  19.  
  20. # User Defines
  21. USER_DEFS =
  22. USER_CPP_DEFS =
  23.  
  24. # User Undefines
  25. USER_UNDEFS =
  26. USER_CPP_UNDEFS =
  27.  
  28. # User Libraries
  29. USER_LIBS =
  30.  
  31. # User Objects
  32. USER_OBJS =
  33. USER_OBJS_ABS =
  34.  
  35. # User Includes
  36. ## C Compiler
  37. USER_INC_DIRS = inc
  38. USER_INC_DIRS_ABS =
  39. USER_INC_FILES =
  40. USER_INC_FILES_ABS =
  41. ## C++ Compiler
  42. USER_CPP_INC_DIRS =
  43. USER_CPP_INC_DIRS_ABS =
  44. USER_CPP_INC_FILES =
  45. USER_CPP_INC_FILES_ABS =
  46.  
  47. # User Library Path
  48. USER_LIB_DIRS =
  49. USER_LIB_DIRS_ABS =
  50.  
  51. # EDC Resource Path
  52. USER_EDCS_IMAGE_DIRS = edje/images
  53. USER_EDCS_IMAGE_DIRS_ABS =
  54. USER_EDCS_SOUND_DIRS = edje/sounds
  55. USER_EDCS_SOUND_DIRS_ABS =
  56. USER_EDCS_FONT_DIRS = edje/fonts
  57. USER_EDCS_FONT_DIRS_ABS =
  58.  
  59. # EDC Flags
  60. USER_EXT_EDC_KEYS = EDC0
  61.  
  62. USER_EXT_EDC0_EDCS = res/edje/source_ext.edc res/edje/main.edc
  63. USER_EXT_EDC0_EDCS_IMAGE_DIRS = edje/images
  64. USER_EXT_EDC0_EDCS_IMAGE_DIRS_ABS =
  65. USER_EXT_EDC0_EDCS_SOUND_DIRS = edje/sounds
  66. USER_EXT_EDC0_EDCS_SOUND_DIRS_ABS =
  67. USER_EXT_EDC0_EDCS_FONT_DIRS = edje/fonts
  68. USER_EXT_EDC0_EDCS_FONT_DIRS_ABS =
  69.  
  70. # Resource Filter
  71. USER_RES_INCLUDE =
  72. USER_RES_EXCLUDE =
  73.