Tizen Native API
_Evas_Smart_Class Struct Reference

Public Attributes

const char * name
void(* add )(Evas_Object *o)
void(* del )(Evas_Object *o)
void(* move )(Evas_Object *o, Evas_Coord x, Evas_Coord y)
void(* resize )(Evas_Object *o, Evas_Coord w, Evas_Coord h)
void(* show )(Evas_Object *o)
void(* hide )(Evas_Object *o)
void(* color_set )(Evas_Object *o, int r, int g, int b, int a)
void(* clip_set )(Evas_Object *o, Evas_Object *clip)
void(* clip_unset )(Evas_Object *o)
void(* calculate )(Evas_Object *o)
void(* member_add )(Evas_Object *o, Evas_Object *child)
void(* member_del )(Evas_Object *o, Evas_Object *child)
const Evas_Smart_Classparent
const Evas_Smart_Cb_Descriptioncallbacks
const Evas_Smart_Interface ** interfaces

Detailed Description

A smart object's base class definition


Member Data Documentation

code to be run when adding object to a canvas

code to be run when object has rendering updates on a canvas

callbacks at this level, NULL terminated

code to be run when setting clipper of object on a canvas. clip will be new clipper one applied to the object. use evas_object_clip_get() if you need the old one, during this call. after that, the old (object pointer) value will be lost.

code to be run when unsetting clipper of object on a canvas. if you need the pointer to a previous set clipper, during this call, use evas_object_clip_get(). after that, the old (object pointer) value will be lost.

void(* _Evas_Smart_Class::color_set)(Evas_Object *o, int r, int g, int b, int a)

code to be run when setting color of object on a canvas. r, g, b and y will be new color components one applied to the object. use evas_object_color_get() if you need the old values, during this call. after that, the old values will be lost.

code to be run when removing object from a canvas

code to be run when hiding object on a canvas

Evas_Smart_Interface pointers array, NULL terminated. These will be the interfaces supported at this level for an object (parents may have others)

Since (EFL) :
1.7

code to be run when a child member is added to object

code to be run when a child member is removed from object

code to be run when moving object on a canvas. x and y will be new coordinates one applied to the object. use evas_object_geometry_get() if you need the old values, during this call. after that, the old values will be lost.

the name string of the class

this class inherits from this parent

code to be run when resizing object on a canvas. w and h will be new dimensions one applied to the object. use evas_object_geometry_get() if you need the old values, during this call. after that, the old values will be lost.

code to be run when showing object on a canvas