Tizen Native API
5.5
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Store is an abstracting API that is intended to farm off fetching of data to threads running asynchronously from the mainloop that actually fetch data needed for a genlist (or possibly future other widgets) so scrolling never blocks waiting on IO (though normally this should be the users job - if using genlist, to ensure all data genlist needs is in memory at the time it needs it, and if it isn't to queue and defer a fetch and let genlist know later when its ready. Store actually does this and implements the infrastructure of this, leaving the actual fetch and convert up to functions provided by the user).
It is possible for store to run inline without a thread, but this is highly inadvisable. you can disable this with:
elm_store_fetch_thread_set(store, EINA_FALSE);
Store works first by creating a store, setting up functions to list items and fetch items. Currently the only store type supported is the filesystem store, which will list the files inside a directory (not recursively) and then hand each file it finds (the file path) to the list function for evaluation.
The list function may look at filename, may open the file or do anything it likes to determine something about the file. Either it filters it out (returns EINA_FALSE
) and it is discarded or it returns EINA_TRUE
and also provides a "sort id" which is a string store uses to figure out sorting. This string could be the filename, or some data based on its contents. The strings are sorted alphabetically like any normal ASCII strings, with case being important. As this listing function runs in a thread, it can do blocking IO and parsing without hurting the fluidity of the main loop and GUI. The list function also returns information on how to map fields in the source file to elements of the genlist item. For example, how the fetcher reads the private data struct of the user (what memory offset in the struct the data is at) and what type is there (it's a label of some sort, an icon, or with a custom mapping function that figures it out itself and creates the content needed for the genlist item).
Store then uses this sort id to build (over time) a sorted list of items that then map 1:1 to genlist items. When these items are visible and need content, Store calls the fetch function per item, which is responsible for fetching the data from the given item and returning data to store so it can map this to some item content. This function also runs in a thread, and thus can do blocking IO work to later return the data. Sorting is optional and can be enabled or disabled too.
When items are no longer needed, store will cal the unfetch function to free data in memory about that item that is no longer needed. This function is called in the mainloop and is expected to take minimal or almost no time to simply free up memory resources.
#define ELM_STORE_ITEM_MAPPING_END { ELM_STORE_ITEM_MAPPING_NONE, NULL, 0, { .empty = { EINA_TRUE } } } |
Use this to end a list of mappings
#define ELM_STORE_ITEM_MAPPING_OFFSET | ( | st, | |
it | |||
) | offsetof(st, it) |
Use this to get the offset in bytes in memory for where the data for the mapping lives relative to the item data (a private struct pointed to owned by the user
typedef struct _Elm_Store Elm_Store |
A store object
typedef struct _Elm_Store_Item Elm_Store_Item |
A handle of a store item passed to store fetch/unfetch functions
typedef void(* Elm_Store_Item_Fetch_Cb)(void *data, Elm_Store_Item *sti) |
Function to call to fetch item data
typedef struct _Elm_Store_Item_Info Elm_Store_Item_Info |
Basic information about a store item - always cast into a specific type like Elm_Store_Item_Info_Filesystem
typedef struct _Elm_Store_Item_Info_Filesystem Elm_Store_Item_Info_Filesystem |
Filesystem specific information about a store item
typedef Eina_Bool(* Elm_Store_Item_List_Cb)(void *data, Elm_Store_Item_Info *info) |
> The item needs a custom mapping which means calling a function and returning a string from it, as opposed to a static lookup. It should not be allocated, and should live in a buffer in memory that survives the return of this function if its a label, or an allocated icon object if its an icon needed etc. Function to call for listing an item
typedef struct _Elm_Store_Item_Mapping Elm_Store_Item_Mapping |
A basic way of telling Store how to take your return data (string, or something else from your struct) and convert it into something genlist can use
typedef void*(* Elm_Store_Item_Mapping_Cb)(void *data, Elm_Store_Item *sti, const char *part) |
Custom mapping function to call
typedef struct _Elm_Store_Item_Mapping_Empty Elm_Store_Item_Mapping_Empty |
An empty piece of mapping information. Useful for String labels as they get used directly
typedef struct _Elm_Store_Item_Mapping_Photo Elm_Store_Item_Mapping_Photo |
The data is a photo, so use these parameters to find it
typedef void(* Elm_Store_Item_Unfetch_Cb)(void *data, Elm_Store_Item *sti) |
Function to cal lto un-fetch (free) an item
Possible mappings types.
int elm_store_cache_get | ( | const Elm_Store * | st | ) |
Get the maximum number if items to cache
This returns the number of items at most to cache.
st | The store to query |
void elm_store_cache_set | ( | Elm_Store * | st, |
int | max | ||
) |
Set the maximum number of items that are not visible to keep cached
Store may keep some items around for caching purposes that cannot be seen, so this controls the maximum number. The default is 128, but may change at any point in time in the future.
st | The store to modify |
max | The number of items to keep (should be greater than or equal to 0) |
void elm_store_fetch_func_set | ( | Elm_Store * | st, |
Elm_Store_Item_Fetch_Cb | func, | ||
const void * | data | ||
) |
Set the function used to deal with fetching of items
This function is called per item that needs data to be fetched when it becomes visible and such data is needed. This function is normally run from a thread (unless elm_store_fetch_thread_set() disables this). The fetch function is to read data from the source and fill a structure allocated for this item with fields and then rely on the mapping setup to tell Store how to take a field in the structure and apply it to a genlist item.
st | The store to set the function of |
func | The function to be called |
data | the data pointer to be passed to the func function when called |
Eina_Bool elm_store_fetch_thread_get | ( | const Elm_Store * | st | ) |
Get the thread enabled fetching option for Store
void elm_store_fetch_thread_set | ( | Elm_Store * | st, |
Eina_Bool | use_thread | ||
) |
Enable or disable fetching in a thread for Store
st | The store to modify |
use_thread | EINA_TRUE to use a thread to fetch, EINA_FALSE don't use a thread. |
const char* elm_store_filesystem_directory_get | ( | const Elm_Store * | st | ) |
Get the directory set on a filesystem store
This gets the directory set by elm_store_filesystem_directory_set(). This string returned will be valid until elm_store_filesystem_directory_set() changes it or until the store is freed with elm_store_free().
void elm_store_filesystem_directory_set | ( | Elm_Store * | st, |
const char * | dir | ||
) |
Set the path to the directory to scan for a filesystem store
This sets the directory (dir
) to scan and begins scanning in the the background in threads (or not if threading is disabled with elm_store_fetch_thread_set()). Note that Listing is always done in a thread but fetching may not be if disabled here. This should be the last thing called after fetch, list and unfetch functions are set, as well as target genlist etc. You also should not change the directory once set. If you need a new directory scanned, create a new store.
st | The store to modify |
dir | A string giving the path to the directory to scan |
Elm_Store* elm_store_filesystem_new | ( | void | ) |
Create a new store object
This creates a new store object to then configure so it works.
void elm_store_free | ( | Elm_Store * | st | ) |
Free the store object and all items it manages
This frees the given st
store and all the items it manages. It will clear the List that it populated, but otherwise leave it alone. It will cancel background threads (and may have to wait for them to complete a pending operation to do this).
st | The store to free |
void* elm_store_item_data_get | ( | Elm_Store_Item * | sti | ) |
Get the item data
This gets the data pointer set by elm_store_item_data_set().
sti | The store item to query |
void elm_store_item_data_set | ( | Elm_Store_Item * | sti, |
void * | data | ||
) |
Set the item data holding item fields to map to item values in genlist
Once you decode an item, allocate a structure for it and fill the structure, you should set the item data with this function (eg in the fetch function). This item pointer is the base offset to use when mapping fields to item values. Once you unfetch, store will handle NULLing the data pointer for you.
sti | The store item to set the data pointer of |
data | The data pointer to set. |
const char* elm_store_item_filesystem_path_get | ( | const Elm_Store_Item * | sti | ) |
Get the path of a specific store item
This returns the full path of a store item. This string is valid only during the list function set by elm_store_list_func_set() or during the fetch function set by elm_store_fetch_func_set() or during the unfetch function set by elm_store_unfetch_func_set().
sti | The store item to get the path from |
const Elm_Object_Item* elm_store_item_genlist_item_get | ( | const Elm_Store_Item * | sti | ) |
Fetch the genlist item that this store item controls
sti | The store item to query |
const Elm_Store* elm_store_item_store_get | ( | const Elm_Store_Item * | sti | ) |
Fetch the store than a store item belongs to
This fetches the store object that owns the store item.
sti | The store item to query |
void elm_store_list_func_set | ( | Elm_Store * | st, |
Elm_Store_Item_List_Cb | func, | ||
const void * | data | ||
) |
Set the function used to deal with listing of items
This function is called per item that is found so it can examine the item and discard it (return EINA_FALSE
to discard, or EINA_TRUE
to accept), and work out some sorting ID (that may be filename or anything else based on content). This function is always called from a thread.
st | The store to set the function of |
func | The function to be called |
data | the data pointer to be passed to the func function when called |
Eina_Bool elm_store_sorted_get | ( | const Elm_Store * | st | ) |
Get the sorting flag
Get the sorted flag as set by elm_store_sorted_set().
st | The store to query |
EINA_TRUE
if sorted, EINA_FALSE
if not. void elm_store_sorted_set | ( | Elm_Store * | st, |
Eina_Bool | sorted | ||
) |
Set if items are to be sorted or not.
By default items are not sorted, but read "in order" as they are found. If you want to sort, your list function set by elm_store_list_func_set() must provide a sort ID to sort by, and then Store will take care of sorting when it inserts items. You should set this up before you begin listing items in the store and then never change it again.
st | The store to modify |
sorted | EINA_TRUE if we are to sort, EINA_FALSE if not. |
void elm_store_target_genlist_set | ( | Elm_Store * | st, |
Evas_Object * | obj | ||
) |
Set the target genlist to fill in from the store
This tells the store the target genlist to use to fill in content from the store. Once a store starts "going" via elm_store_filesystem_directory_set() The target should never be changed again.
st | The store to do the filling. |
obj | The genlist object to fill in and control the content of from the store. |
void elm_store_unfetch_func_set | ( | Elm_Store * | st, |
Elm_Store_Item_Unfetch_Cb | func, | ||
const void * | data | ||
) |
Set the function used to free the structure allocated for the item
This function is called per item when it is not needed in memory anymore and should free the structure allocated in and filled in the function set by elm_store_fetch_func_set().
st | The store to set the function of |
func | The function to be called |
data | the data pointer to be passed to the func function when called |