| EVAS_RENDER_BLEND_REL  | 
 Default render operation: d = d*(1-sa) + s. The object will be merged onto the bottom objects using simple alpha compositing (a over b).  
 | 
| EVAS_RENDER_COPY  | 
 DEPRECATED. d = d*(1 - sa) + s*da  
 | 
| EVAS_RENDER_COPY_REL  | 
 Copy mode, d = s. The object's pixels will replace everything that was below, effectively hiding them.  
 | 
| EVAS_RENDER_ADD  | 
 DEPRECATED. d = s*da  
 | 
| EVAS_RENDER_ADD_REL  | 
 DEPRECATED. d = d + s  
 | 
| EVAS_RENDER_SUB  | 
 DEPRECATED. d = d + s*da  
 | 
| EVAS_RENDER_SUB_REL  | 
 DEPRECATED. d = d - s  
 | 
| EVAS_RENDER_TINT  | 
 DEPRECATED. d = d - s*da  
 | 
| EVAS_RENDER_TINT_REL  | 
 DEPRECATED. d = d*s + d*(1 - sa) + s*(1 - da)  
 | 
| EVAS_RENDER_MASK  | 
 DEPRECATED. d = d*(1 - sa + s)  
 | 
| EVAS_RENDER_MUL  | 
 DEPRECATED. d = d*sa. For masking support, please use Efl.Canvas.Object.clip_set or EDC "clip_to" instead.  
 |