This feature is supported in mobile applications only.

The image component can load and display an image from a disk file or a memory region.

For more information, see the Image API.

Figure: Image component

Image component

Figure: Image hierarchy

Image hierarchy

Adding an Image Component

To create an image component, use the elm_image_add() function:

Evas_Object *image;
Evas_Object *parent;

image = elm_image_add(parent);

Configuring the Image

To configure the image component:

  • Disable Elementary scaling so that the image does not scale but resizes in both directions:

    elm_image_no_scale_set(image, EINA_TRUE);
    elm_image_resizable_set(image, EINA_TRUE, EINA_TRUE);
  • To keep the original aspect ratio when resizing the image, define how the image fits into the object’s area:

    /* Tell the image to keep original aspect ratio */
    elm_image_aspect_fixed_set(image, EINA_TRUE);
    /* Then let the image fill the entire object */
    elm_image_fill_outside_set(image, EINA_TRUE);

    In the above configuration, a part of the image can go outside the object. If the elm_image_fill_outside_set() function is set to EINA_FALSE, the image stays inside the limits of the parent object.

  • Use the smooth scaling algorithm to provide a better quality image. It is slower than the default algorithm.

    elm_image_smooth_set(image, EINA_TRUE);
  • Preload images without blocking the user interface. This preserves the reactivity of the user experience, as the image is loaded in a thread.

    To disable preloading:

    elm_image_preload_disabled_set(image, EINA_TRUE);
  • Rotate or flip the image.

    The following orientation changes are available:

    • ELM_IMAGE_ORIENT_0: No orientation change.
    • ELM_IMAGE_ROTATE_90: Rotate the image 90 degrees clockwise.
    • ELM_IMAGE_ROTATE_180: Rotate the image 180 degrees clockwise.
    • ELM_IMAGE_ROTATE_270: Rotate the image 90 degrees counter-clockwise.
    • ELM_IMAGE_FLIP_HORIZONTAL: Flip the image horizontally.
    • ELM_IMAGE_FLIP_VERTICAL: Flip the image vertically.
    • ELM_IMAGE_FLIP_TRANSPOSE: Flip the image along the bottom-left to top-right line.
    • ELM_IMAGE_FLIP_TRANSVERSE: Flip the image along the top-left to bottom-right line.
    elm_image_orient_set(image, ELM_IMAGE_ROTATE_180);
  • Execute an animation:

    • To check whether the image supports animation, use the elm_image_animated_available_get() function.
    • To define whether the image must animate itself, use the elm_image_animated_set() function. To enable the animation, use the EINA_TRUE flag.
    • To control the animation, use the elm_image_animated_play_set() function. To play the animation, use the EINA_TRUE flag, and to stop the animation, use the EINA_FALSE flag.
    if (elm_image_animated_available_get(image)) {
        elm_image_animated_set(image, EINA_TRUE);
        elm_image_animated_play_set(image, EINA_TRUE);


You can register callback functions connected to the following signals for an image object.

Table: Image callback signals

Signal Description event_info
drop An image-type object is dropped onto the object in question. The path to the image file
clicked The image is clicked. NULL

The signal list in the API reference can be more extensive, but only the above signals are actually supported in Tizen.

The following example shows how to define and register a callback for the clicked signal:

evas_object_smart_callback_add(image, "clicked", clicked_cb, data);

/* Callback for the "clicked" signal */
/* Called when the user clicks on the image */
clicked_cb(void *data, Evas_Object *obj, void *event_info)
    dlog_print(DLOG_INFO, LOG_TAG, "Image clicked\n");

Except as noted, this content is licensed under LGPLv2.1+.

  • Dependencies
    • Tizen 2.4 and Higher for Mobile